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<blockquote data-quote="Salabak" data-source="post: 5503866" data-attributes="member: 92070"><p>Your hoping to hit something vital but when your close and personal your opponent is trying not to get hit blocking and dodging and your trying not to get hit as well. More like in a shooter when your close your shooting away moving mostly hitting the chest but as soon as you get a sniper rifle and some distance BOOM Head shot.</p><p></p><p>I can actually see a sniper action more along the lines of a charge action.</p><p></p><p>1. The creature must be prone. The creature must have a scope attached to its weapon.</p><p>2. The creature makes a ranged attack against the target. The range distance for the creatures weapon is doubled for the attack. The creature gains a +1 bonus to the attack roll.</p><p>3. If the creature made no other actions this turn the creature can crit on a roll of 19 or 20.</p><p>4.No Further Actions: The creature can’t take any further actions during this turn, except free actions. </p><p></p><p>A creature’s turn usually ends after it Snipes. However, it can extend its turn by taking certain free actions, such as spending an action point (which grants the creature an extra action).</p></blockquote><p></p>
[QUOTE="Salabak, post: 5503866, member: 92070"] Your hoping to hit something vital but when your close and personal your opponent is trying not to get hit blocking and dodging and your trying not to get hit as well. More like in a shooter when your close your shooting away moving mostly hitting the chest but as soon as you get a sniper rifle and some distance BOOM Head shot. I can actually see a sniper action more along the lines of a charge action. 1. The creature must be prone. The creature must have a scope attached to its weapon. 2. The creature makes a ranged attack against the target. The range distance for the creatures weapon is doubled for the attack. The creature gains a +1 bonus to the attack roll. 3. If the creature made no other actions this turn the creature can crit on a roll of 19 or 20. 4.No Further Actions: The creature can’t take any further actions during this turn, except free actions. A creature’s turn usually ends after it Snipes. However, it can extend its turn by taking certain free actions, such as spending an action point (which grants the creature an extra action). [/QUOTE]
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