Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
So… psionic powers are no longer purely mental?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Silam" data-source="post: 9863465" data-attributes="member: 7055898"><p>I think one potential path would be to look at it from the other perspective…</p><p></p><p>I mentioned, earlier in the thread, that rather than stipulating that psionic spellcasting requires no material components except when the material component has a cost, they could instead make the Psion spell list contain no such spells. Someone responded that this would be too restrictive and that psions really "needed" those spells. But do they really?</p><p></p><p>Let’s step back from Psions for a second and compare Sorcerers and Wizards. What’s the difference? Wizards get a fair amount of extra spells on their list compared to Sorcerers, including some that they share with Druids, Bards, etc, but also including Wizard-exclusive ones. I would argue that in exchange for this versatility, the Wizard class features are not that strong. The Sorcerer’s metamagic is pretty nice, while the Wizard’s Arcane Recovery and stuff like that is welcome but not super strong by any means. Ritual casting fits well in the theme of giving Wizards more versatility, but is not ultra strong either.</p><p></p><p>Now let’s bring back Psions into the mix. What if Psions are a more extreme form of Sorcery? In some ways, even better than Sorcerers (such as not being able to counter them by silencing them, paralyzing them, confiscating their gear), but in exchange for this resilience to adversity, they pay for it by giving up versatility. No spells with costly components on their lists. Or no spells with more than 1 out of 3 components (but which they then get to forego). Something like that.</p></blockquote><p></p>
[QUOTE="Silam, post: 9863465, member: 7055898"] I think one potential path would be to look at it from the other perspective… I mentioned, earlier in the thread, that rather than stipulating that psionic spellcasting requires no material components except when the material component has a cost, they could instead make the Psion spell list contain no such spells. Someone responded that this would be too restrictive and that psions really "needed" those spells. But do they really? Let’s step back from Psions for a second and compare Sorcerers and Wizards. What’s the difference? Wizards get a fair amount of extra spells on their list compared to Sorcerers, including some that they share with Druids, Bards, etc, but also including Wizard-exclusive ones. I would argue that in exchange for this versatility, the Wizard class features are not that strong. The Sorcerer’s metamagic is pretty nice, while the Wizard’s Arcane Recovery and stuff like that is welcome but not super strong by any means. Ritual casting fits well in the theme of giving Wizards more versatility, but is not ultra strong either. Now let’s bring back Psions into the mix. What if Psions are a more extreme form of Sorcery? In some ways, even better than Sorcerers (such as not being able to counter them by silencing them, paralyzing them, confiscating their gear), but in exchange for this resilience to adversity, they pay for it by giving up versatility. No spells with costly components on their lists. Or no spells with more than 1 out of 3 components (but which they then get to forego). Something like that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
So… psionic powers are no longer purely mental?
Top