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So. 3E/3.5E, is it still D&D to you?
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<blockquote data-quote="Melan" data-source="post: 1480166" data-attributes="member: 1713"><p>I chose the third option for the third edition.</p><p></p><p>Is it D&D? Most certainly. The core of the game is the same. The focus is the same. Many elements of the game are the same. Is it noticably different? </p><p></p><p>Again, yes, unless you house rule it. Fast level progression alone changes the group dynamic considerably: in AD&D, you had to sweat blood to get to 9th level, and by that time, you were the king of the hill and, in theory, could have more hit points than an ancient red dragon (a dragon had 88 hp, a fighter could have 100 or even more if he rolled well). And you didn't get much more powerful - except Magic-Users, but in their case, it was more like "even more powerful Fireballs". This changes the play of the game.</p><p></p><p>So does the removal of race/class restrictions, which can lead to very "un-D&Dish" combinations (although there some which make sense - elven Paladins, for example). And multiclassing - in AD&D, you could have a Ftr4/Clr4 NPC and he was 4th level, damnit! Some of it was silly and some of it was great, but again, different.</p><p></p><p>But it is D&D. Whether 4e will be, I can not tell, but I assume it will get further away from the game's original form - for good or bad.</p></blockquote><p></p>
[QUOTE="Melan, post: 1480166, member: 1713"] I chose the third option for the third edition. Is it D&D? Most certainly. The core of the game is the same. The focus is the same. Many elements of the game are the same. Is it noticably different? Again, yes, unless you house rule it. Fast level progression alone changes the group dynamic considerably: in AD&D, you had to sweat blood to get to 9th level, and by that time, you were the king of the hill and, in theory, could have more hit points than an ancient red dragon (a dragon had 88 hp, a fighter could have 100 or even more if he rolled well). And you didn't get much more powerful - except Magic-Users, but in their case, it was more like "even more powerful Fireballs". This changes the play of the game. So does the removal of race/class restrictions, which can lead to very "un-D&Dish" combinations (although there some which make sense - elven Paladins, for example). And multiclassing - in AD&D, you could have a Ftr4/Clr4 NPC and he was 4th level, damnit! Some of it was silly and some of it was great, but again, different. But it is D&D. Whether 4e will be, I can not tell, but I assume it will get further away from the game's original form - for good or bad. [/QUOTE]
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So. 3E/3.5E, is it still D&D to you?
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