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So 5 Intelligence Huh
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<blockquote data-quote="Saeviomagy" data-source="post: 6827090" data-attributes="member: 5890"><p>By the rules, the only effects of having a low int are:</p><p></p><p>1. If you start as a wizard, you may not stop being a wizard.</p><p>2. If you don't start as a wizard, you cannot become one later.</p><p>3. If you are a wizard, your spells are easy to dodge/resist.</p><p>4. You are bad at knowledge skills.</p><p>5. You are bad at tool usage.</p><p>6. You are bad at navigating magical mazes and the like (ie - you are bad at int saves).</p><p>7. You are bad at whatever it is that investigation actually does.</p><p></p><p>You can still be good at:</p><p>1. Survival</p><p>2. Tracking</p><p>3. Spotting things</p><p>4. Understanding people</p><p>5. Convincing people</p><p>6. Healing people with first aid</p><p>7. Controlling animals</p><p>8. Casting wizard spells that do not need an attack or save</p><p>9. Tactical manuevering</p><p>10. Perfectly memorizing everything from the last month</p><p></p><p>Which is just all kinds of confusing. It's entirely possible to make the mentalist with an intelligence score of 2, only slinging high level spells as well.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 6827090, member: 5890"] By the rules, the only effects of having a low int are: 1. If you start as a wizard, you may not stop being a wizard. 2. If you don't start as a wizard, you cannot become one later. 3. If you are a wizard, your spells are easy to dodge/resist. 4. You are bad at knowledge skills. 5. You are bad at tool usage. 6. You are bad at navigating magical mazes and the like (ie - you are bad at int saves). 7. You are bad at whatever it is that investigation actually does. You can still be good at: 1. Survival 2. Tracking 3. Spotting things 4. Understanding people 5. Convincing people 6. Healing people with first aid 7. Controlling animals 8. Casting wizard spells that do not need an attack or save 9. Tactical manuevering 10. Perfectly memorizing everything from the last month Which is just all kinds of confusing. It's entirely possible to make the mentalist with an intelligence score of 2, only slinging high level spells as well. [/QUOTE]
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