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So 5 Intelligence Huh
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<blockquote data-quote="JonnyP71" data-source="post: 6840527" data-attributes="member: 6788862"><p>This is the crux of the argument in the the thread, as people naturally play in different ways:</p><p></p><p>I play the character 1st, the game 2nd. If I have a character with 5 Int I will incorporate various suitable flaws into his persona and play them at the table to the best of my ability... for example, if I say that illiteracy is a consequence of his lack of Intelligence and we get a puzzle based on reading, then my character might just grunt and get annoyed (and I will not take part in solving it at the table). If I get hold of a map I may pretend to read it - and hold it the wrong way up. Other consequences I would consider would be slow-witted, forgetful, and/or uneducated.</p><p></p><p>I use the stats to help guide my roleplaying, and when DMing, I encourage my players to do the same, as I believe the stats should have positives and negatives beyond just the skill/combat modifiers.</p><p></p><p>On the recently discussed point regarding how the character stats compare with creature stats though, I do not believe they are comparable, and prefer to look at the issue from a more realistic viewpoint. I believe all creatures in the MM are given stats purely for the purpose of aiding the DM with any relevant saving throws and stat checks. A Bear clearly has 12 Wisdom because of excellent natural sense, and thus cannot be compared with a Human with 12 wisdom - senses work differently, a Human would get +1 on a medicine check, but a Bear could not even attempt such a check. Likewise an Ape with 6 Int is NOT more intelligent than a Human with 5 Int - a Human with 5 Int can feasibly be capable of reading/writing, though probably not very well, and thus might have a basic grasp of local history, can recognise when a spell is being cast, and might know a little about local religions. The Ape would not know about any of these, and would not be capable of knowing.</p><p></p><p>But as this thread has shown, people's opinions differ wildly.</p></blockquote><p></p>
[QUOTE="JonnyP71, post: 6840527, member: 6788862"] This is the crux of the argument in the the thread, as people naturally play in different ways: I play the character 1st, the game 2nd. If I have a character with 5 Int I will incorporate various suitable flaws into his persona and play them at the table to the best of my ability... for example, if I say that illiteracy is a consequence of his lack of Intelligence and we get a puzzle based on reading, then my character might just grunt and get annoyed (and I will not take part in solving it at the table). If I get hold of a map I may pretend to read it - and hold it the wrong way up. Other consequences I would consider would be slow-witted, forgetful, and/or uneducated. I use the stats to help guide my roleplaying, and when DMing, I encourage my players to do the same, as I believe the stats should have positives and negatives beyond just the skill/combat modifiers. On the recently discussed point regarding how the character stats compare with creature stats though, I do not believe they are comparable, and prefer to look at the issue from a more realistic viewpoint. I believe all creatures in the MM are given stats purely for the purpose of aiding the DM with any relevant saving throws and stat checks. A Bear clearly has 12 Wisdom because of excellent natural sense, and thus cannot be compared with a Human with 12 wisdom - senses work differently, a Human would get +1 on a medicine check, but a Bear could not even attempt such a check. Likewise an Ape with 6 Int is NOT more intelligent than a Human with 5 Int - a Human with 5 Int can feasibly be capable of reading/writing, though probably not very well, and thus might have a basic grasp of local history, can recognise when a spell is being cast, and might know a little about local religions. The Ape would not know about any of these, and would not be capable of knowing. But as this thread has shown, people's opinions differ wildly. [/QUOTE]
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