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So 5 Intelligence Huh
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<blockquote data-quote="Ovinomancer" data-source="post: 6843707" data-attributes="member: 16814"><p>I addressed this in the post you're responding to. There were a few words in there. To sum up again, since I must have cleverly disguised my intent previously: appropriate means in a way that the player and the DM agree.</p><p></p><p></p><p>I fail to follow your strawman. Are you trying to claim that by not being super or even averagely smart some form of extra punishment is being imposed that isn't similarly imposed by being a weakling? I don't understand how you see is as asymmetrical. Both are handicaps, I'd simply expect them to be actual handicaps. Nothing about a 5 INT implies you can't try to solve the fiendish puzzle, but I may just determine there's no chance and say you fail, as per the rules of the game. Or, I may decide there's a chance, set a DC, and let you roll, and you may get lucky. But even then, that character still isn't smart. I expect you do similar things with STR. The only asymmetry here is that you're claiming the INT is special, or being dealt with in a special way. I'm not treating it any differently than any other low stat.</p><p></p><p></p><p></p><p>This argument boils down to the character sheet being nothing more than a bag of mechanics, and totally divorced from the character concept in all ways. While I grant that the rules don't have any requirements on how you have to roleplay (and thank goodness for that), I think it's rather disingenuous to use that fact to argue that the mechanical statistics used to model the character in the game world should have no bearing on the roleplaying of that character, all because the rules don't say that they do. I also find it rather disingenuous, and frankly insulting, to suggest that anyone that holds to the idea that character concept and mechanics should be taken as a whole because that's the spirit of the game is "that guy" and having badwrongfun.</p><p></p><p>I recognize that people come to this game for different things, and have different ways to play it. I'm not knocking your preferred way. You should, perhaps, own up that you're engaging in knocking how other people play it.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 6843707, member: 16814"] I addressed this in the post you're responding to. There were a few words in there. To sum up again, since I must have cleverly disguised my intent previously: appropriate means in a way that the player and the DM agree. I fail to follow your strawman. Are you trying to claim that by not being super or even averagely smart some form of extra punishment is being imposed that isn't similarly imposed by being a weakling? I don't understand how you see is as asymmetrical. Both are handicaps, I'd simply expect them to be actual handicaps. Nothing about a 5 INT implies you can't try to solve the fiendish puzzle, but I may just determine there's no chance and say you fail, as per the rules of the game. Or, I may decide there's a chance, set a DC, and let you roll, and you may get lucky. But even then, that character still isn't smart. I expect you do similar things with STR. The only asymmetry here is that you're claiming the INT is special, or being dealt with in a special way. I'm not treating it any differently than any other low stat. This argument boils down to the character sheet being nothing more than a bag of mechanics, and totally divorced from the character concept in all ways. While I grant that the rules don't have any requirements on how you have to roleplay (and thank goodness for that), I think it's rather disingenuous to use that fact to argue that the mechanical statistics used to model the character in the game world should have no bearing on the roleplaying of that character, all because the rules don't say that they do. I also find it rather disingenuous, and frankly insulting, to suggest that anyone that holds to the idea that character concept and mechanics should be taken as a whole because that's the spirit of the game is "that guy" and having badwrongfun. I recognize that people come to this game for different things, and have different ways to play it. I'm not knocking your preferred way. You should, perhaps, own up that you're engaging in knocking how other people play it. [/QUOTE]
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