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So 5 Intelligence Huh
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<blockquote data-quote="Ovinomancer" data-source="post: 6844527" data-attributes="member: 16814"><p>Let's accept that the player has no responsibilities whatsoever to engage the social contract of a group RPG and try to play his character within the guidelines and expectations of the game. He is free to, and even expected to, attempt whatever his heart's desire, and it is fully the responsibility of the GM to determine if a roll is required, set the DC if so, and narrate the results. Good?</p><p></p><p>What's the difference between the DM telling the 5 STR character he has no chance of lifting a large boulder and telling the 5 INT character that they have no chance of solving the puzzle? In both cases, the DM has determined if a roll is required and decided that there's no chance of success given the low relevant ability scores. This seems an even more blatant denial of ability to engage in challenges than expecting a player to acknowledge and attempt to roleplay low ability scores.</p><p></p><p>Not being good at a challenge, or even intentionally downplaying your contribution in order to roleplay your character, isn't denial of participation, it's active participation just not solely directed at solving the challenge. I find your argument to be solely focused on the ability to be successful at overcoming a specific challenge, eg a riddle, but that fails to grasp the meta of the challenge. The challenge immediately before you is just one part of the challenge of the game, and the challenge of the game also include roleplaying a character not you. You say roleplaying a low INT would deny a player the ability to engage fully in a mental challenge, but you're missing that by roleplaying their low INT while engaging that mental challenge they ARE fully engaged in it, just with a different objective that 'be successful at solving mental challenges.' I would submit that if solving mental challenges is important to you, don't play a character with a 5 INT.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 6844527, member: 16814"] Let's accept that the player has no responsibilities whatsoever to engage the social contract of a group RPG and try to play his character within the guidelines and expectations of the game. He is free to, and even expected to, attempt whatever his heart's desire, and it is fully the responsibility of the GM to determine if a roll is required, set the DC if so, and narrate the results. Good? What's the difference between the DM telling the 5 STR character he has no chance of lifting a large boulder and telling the 5 INT character that they have no chance of solving the puzzle? In both cases, the DM has determined if a roll is required and decided that there's no chance of success given the low relevant ability scores. This seems an even more blatant denial of ability to engage in challenges than expecting a player to acknowledge and attempt to roleplay low ability scores. Not being good at a challenge, or even intentionally downplaying your contribution in order to roleplay your character, isn't denial of participation, it's active participation just not solely directed at solving the challenge. I find your argument to be solely focused on the ability to be successful at overcoming a specific challenge, eg a riddle, but that fails to grasp the meta of the challenge. The challenge immediately before you is just one part of the challenge of the game, and the challenge of the game also include roleplaying a character not you. You say roleplaying a low INT would deny a player the ability to engage fully in a mental challenge, but you're missing that by roleplaying their low INT while engaging that mental challenge they ARE fully engaged in it, just with a different objective that 'be successful at solving mental challenges.' I would submit that if solving mental challenges is important to you, don't play a character with a 5 INT. [/QUOTE]
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