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So 5 Intelligence Huh
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<blockquote data-quote="Ovinomancer" data-source="post: 6844587" data-attributes="member: 16814"><p>I allow table talk OOC about in game things. In this case, the table talk would be used by the riddler skill character if they wanted to. The interrupting player's character, however, would not be the one sharing the information.</p><p></p><p>I've played on hot tables in the past, though, that would have punished the interrupting player if they lacked the sufficient skill to make such a statement with whatever the current stakes were (usually XP loss). Of course, the set up for that game was for heavy roleplaying, and such expectations (along with the stakes for punishment) were clearly laid out so you couldn't complain you didn't know going in. Hit me, once, for muttering, "[expletive], beholders," before it was obvious because I recognized the description of the spell-jamming vessel in the encounter. </p><p></p><p>So, my answer is really: depends on how the expectations of the group are set up. As I just answered to Iserth, with his expectations and setup, I probably would rule exactly as he does and ignore such interruptions or solutions. I, however, set up a different expectation for games I run.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 6844587, member: 16814"] I allow table talk OOC about in game things. In this case, the table talk would be used by the riddler skill character if they wanted to. The interrupting player's character, however, would not be the one sharing the information. I've played on hot tables in the past, though, that would have punished the interrupting player if they lacked the sufficient skill to make such a statement with whatever the current stakes were (usually XP loss). Of course, the set up for that game was for heavy roleplaying, and such expectations (along with the stakes for punishment) were clearly laid out so you couldn't complain you didn't know going in. Hit me, once, for muttering, "[expletive], beholders," before it was obvious because I recognized the description of the spell-jamming vessel in the encounter. So, my answer is really: depends on how the expectations of the group are set up. As I just answered to Iserth, with his expectations and setup, I probably would rule exactly as he does and ignore such interruptions or solutions. I, however, set up a different expectation for games I run. [/QUOTE]
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