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So 5 Intelligence Huh
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<blockquote data-quote="Ovinomancer" data-source="post: 6844899" data-attributes="member: 16814"><p>I had missed this, earlier.</p><p></p><p></p><p>You have the gist of it.</p><p></p><p>Given you were playing Hackmaster, I'd assume riddling would be the appropriate skill to blurt out riddle solutions.</p><p></p><p>No, I meant that I would do as I had described in my referenced answer to Iserth, hence my reference to that answer.</p><p></p><p>No one at my table has a 19 intelligence, but one of the characters does. His player isn't an 19 INT by any stretch. One of the ways we model his intelligence is to allow the group to discuss things with him when he's trying to do a smart thing. He ultimately controls his actions, but the discussion often means he does something much brighter than he'd have come up with in the same period of time. However, everyone at the table is aware that the group discussion is part of helping roleplay that high intelligence, and that the character will take the credit for the ideas developed in game. Similarly we do this for other high mental scores. Everyone plays to their strengths in character (with occasional slips, it happens) but the open table allows the smart players to help the smart characters without the smart players having to play the smart characters.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 6844899, member: 16814"] I had missed this, earlier. You have the gist of it. Given you were playing Hackmaster, I'd assume riddling would be the appropriate skill to blurt out riddle solutions. No, I meant that I would do as I had described in my referenced answer to Iserth, hence my reference to that answer. No one at my table has a 19 intelligence, but one of the characters does. His player isn't an 19 INT by any stretch. One of the ways we model his intelligence is to allow the group to discuss things with him when he's trying to do a smart thing. He ultimately controls his actions, but the discussion often means he does something much brighter than he'd have come up with in the same period of time. However, everyone at the table is aware that the group discussion is part of helping roleplay that high intelligence, and that the character will take the credit for the ideas developed in game. Similarly we do this for other high mental scores. Everyone plays to their strengths in character (with occasional slips, it happens) but the open table allows the smart players to help the smart characters without the smart players having to play the smart characters. [/QUOTE]
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