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So 5 Intelligence Huh
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<blockquote data-quote="Ovinomancer" data-source="post: 6844929" data-attributes="member: 16814"><p>I'm confused. You just said that your rule is that, in the case of conflicting character declarations, you let the affected players narrate the outcome, did you not? How is this not you applying a rule? You cannot have the cake (I have a rule for how conflicting character declarations are resolved) and eat it, too (the rules aren't in play for conflicting character declaration resolutions, I have nothing to do with it).</p><p></p><p></p><p></p><p>Okay, I get that you're probably just not considering your words well, but can you see that this statement is essentially you saying that other people who do it differently from you are playing awfully in your estimation? And that this is the same as you saying that they are playing in a poor manner compared to your preferences? And that someone not working hard at giving you the benefit of the doubt can read this as an accusation of badwrongfun?</p><p></p><p></p><p>I've never had a player conflict not be of mutual interest to the players involved. </p><p></p><p></p><p></p><p>Okay, but how does that relate to me hearing the player's declaration and deciding then that it's uncertain and requires a roll. Recall we aren't talking about a preset and inviolate DC, so I don't see how this clarifies anything.</p><p></p><p></p><p>I believe I've covered that. I've given the conditions in which I would allow the declaration unimpeded, and I've given conditions where I would ask for a check. I don't see the utility in repeating my clear statements again. If you have a question about those statements, I'd be happy to clarify, but just asking the same question again won't change my answers.</p><p></p><p></p><p></p><p>I didn't do the homework, I just took your word for it. Good enough for me, and I didn't care to follow the link at the time. Perhaps I'll circle back later and read it.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 6844929, member: 16814"] I'm confused. You just said that your rule is that, in the case of conflicting character declarations, you let the affected players narrate the outcome, did you not? How is this not you applying a rule? You cannot have the cake (I have a rule for how conflicting character declarations are resolved) and eat it, too (the rules aren't in play for conflicting character declaration resolutions, I have nothing to do with it). Okay, I get that you're probably just not considering your words well, but can you see that this statement is essentially you saying that other people who do it differently from you are playing awfully in your estimation? And that this is the same as you saying that they are playing in a poor manner compared to your preferences? And that someone not working hard at giving you the benefit of the doubt can read this as an accusation of badwrongfun? I've never had a player conflict not be of mutual interest to the players involved. Okay, but how does that relate to me hearing the player's declaration and deciding then that it's uncertain and requires a roll. Recall we aren't talking about a preset and inviolate DC, so I don't see how this clarifies anything. I believe I've covered that. I've given the conditions in which I would allow the declaration unimpeded, and I've given conditions where I would ask for a check. I don't see the utility in repeating my clear statements again. If you have a question about those statements, I'd be happy to clarify, but just asking the same question again won't change my answers. I didn't do the homework, I just took your word for it. Good enough for me, and I didn't care to follow the link at the time. Perhaps I'll circle back later and read it. [/QUOTE]
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