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So 5 Intelligence Huh
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<blockquote data-quote="Ovinomancer" data-source="post: 6851595" data-attributes="member: 16814"><p>This is special pleading. You ignore facts inconvenient to your narrative and favor facts that support you on both side. On the story side, you take certain elements (Sherlock is unique, no one is better than Sherlock) and discount others (Sherlock is a genius). On the game side you take certain elements (I can get the numbers to get an arbitrary high score with a 5 INT) and ignore others (others can do better). Then you admit that others in game can do better, but that's irrelevant because it's not the story, but the whole point of the argument is that you cannot do a good job of modelling Sherlock Holmes in D&D with a 5 INT so you cannot handwave away the reality that it's trivial to do better than your construct (and, in fact, a player in my game will shortly be better than your Sherlock and he's not even trying to model Sherlock, he's just a rogue that chose investigation as one of this expertise skills and had an INT boosting item). Your Sherlock construct rapidly fails to model Sherlock as one of the greatest detectives when a level 8 rogue can almost rival his 20th level feats of investigation.</p><p></p><p>You're cherrypicked so hard that the tree broke.</p><p></p><p></p><p></p><p>You modified so you didn't, and by doing so introduced even more cognitive dissonance to your example. This is a losing road. You should stop travelling down it.</p><p></p><p>I concede freely that you can make a character with a 5 INT that, at 20th level and with investigation as an expertise skill, can do very impressive feats of investigation. However, that's easily surpassed by a much lower level character with an above average INT, and even earlier surpassed by characters with high INTs. Since high INT versions of your build result is significantly better performance, it actually shows I was correct -- even a narrowly focused build to recreate Sherlock Holmes is objectively worse than a high INT version.</p><p></p><p></p><p></p><p>You say this, but then that would mean that I must...</p><p>Some would say that it's not a failing but a virtue.</p></blockquote><p>... deny the very virtue you assign me. I shan't disappoint you.</p><p>[/QUOTE]</p>
[QUOTE="Ovinomancer, post: 6851595, member: 16814"] This is special pleading. You ignore facts inconvenient to your narrative and favor facts that support you on both side. On the story side, you take certain elements (Sherlock is unique, no one is better than Sherlock) and discount others (Sherlock is a genius). On the game side you take certain elements (I can get the numbers to get an arbitrary high score with a 5 INT) and ignore others (others can do better). Then you admit that others in game can do better, but that's irrelevant because it's not the story, but the whole point of the argument is that you cannot do a good job of modelling Sherlock Holmes in D&D with a 5 INT so you cannot handwave away the reality that it's trivial to do better than your construct (and, in fact, a player in my game will shortly be better than your Sherlock and he's not even trying to model Sherlock, he's just a rogue that chose investigation as one of this expertise skills and had an INT boosting item). Your Sherlock construct rapidly fails to model Sherlock as one of the greatest detectives when a level 8 rogue can almost rival his 20th level feats of investigation. You're cherrypicked so hard that the tree broke. You modified so you didn't, and by doing so introduced even more cognitive dissonance to your example. This is a losing road. You should stop travelling down it. I concede freely that you can make a character with a 5 INT that, at 20th level and with investigation as an expertise skill, can do very impressive feats of investigation. However, that's easily surpassed by a much lower level character with an above average INT, and even earlier surpassed by characters with high INTs. Since high INT versions of your build result is significantly better performance, it actually shows I was correct -- even a narrowly focused build to recreate Sherlock Holmes is objectively worse than a high INT version. You say this, but then that would mean that I must... Some would say that it's not a failing but a virtue.[/QUOTE] ... deny the very virtue you assign me. I shan't disappoint you. [/QUOTE]
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