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So, 5e OGL
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<blockquote data-quote="Dausuul" data-source="post: 6304998" data-attributes="member: 58197"><p>To what end? Why is it important to avoid an OGL glut? Other than a general aesthetic preference for not having the market flooded with third-rate products, who is actually hurt by it? Sure, game stores have to pick and choose what to stock, but they have to do that anyway. I don't see that Wizards suffers from it. Gamers benefit from the competition. And out of the ocean of garbage, the occasional gem will emerge. They can always have something like the d20 System Trademark License for people who want to advertise their compatibility with D&D--presumably they would write it carefully enough this time around to avoid another Book of Erotic Fantasy incident.</p><p></p><p>You can't lawyer your way out of Sturgeon's Law. 90% of everything is crud and always will be. If you want the other 10%, you just have to accept sifting through the 90% as a cost of doing business.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6304998, member: 58197"] To what end? Why is it important to avoid an OGL glut? Other than a general aesthetic preference for not having the market flooded with third-rate products, who is actually hurt by it? Sure, game stores have to pick and choose what to stock, but they have to do that anyway. I don't see that Wizards suffers from it. Gamers benefit from the competition. And out of the ocean of garbage, the occasional gem will emerge. They can always have something like the d20 System Trademark License for people who want to advertise their compatibility with D&D--presumably they would write it carefully enough this time around to avoid another Book of Erotic Fantasy incident. You can't lawyer your way out of Sturgeon's Law. 90% of everything is crud and always will be. If you want the other 10%, you just have to accept sifting through the 90% as a cost of doing business. [/QUOTE]
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