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<blockquote data-quote="Perram" data-source="post: 6305706" data-attributes="member: 84740"><p>This assumes that all things are inevitable. I don't think that's the case. Pathfiner's success isn't entirely because there was a gap in the market. I wont say that it didn't help, of course. Lots of things contributed to the rise of Pathfinder. </p><p></p><ul> <li data-xf-list-type="ul">They have a huge group of industry veterans working for them.</li> <li data-xf-list-type="ul">The production quality of their products is tough to match by anyone, and this was exceptionally true when the AP line first started. They learned a LOT about presentation and visual quality by writing magazines as long as they had, and those lessons are still very visible when you pick up a Pathfinder Player's Companion product today.</li> <li data-xf-list-type="ul">And lets not forget that Lisa Stevens is leading the company, and she has a string of break out hobby game success under her belt a mile long.</li> </ul><p></p><p>I certainly think that other companies would have /tried/ to fill the gap. Certainly some did. But I would be surprised if they rose to the level of success that Pathfinder did without a similar set of advantages that they had.</p><p></p><p>To assume otherwise would be to assume that the ONLY thing Pathfinder had going for it was that it was a 3.5 successor. OR at the least, the best available successor. There are a lot of reasons that Paizo fans play the game, and the fact that its 3.5 compatible isn't the only one.</p></blockquote><p></p>
[QUOTE="Perram, post: 6305706, member: 84740"] This assumes that all things are inevitable. I don't think that's the case. Pathfiner's success isn't entirely because there was a gap in the market. I wont say that it didn't help, of course. Lots of things contributed to the rise of Pathfinder. [LIST] [*]They have a huge group of industry veterans working for them. [*]The production quality of their products is tough to match by anyone, and this was exceptionally true when the AP line first started. They learned a LOT about presentation and visual quality by writing magazines as long as they had, and those lessons are still very visible when you pick up a Pathfinder Player's Companion product today. [*]And lets not forget that Lisa Stevens is leading the company, and she has a string of break out hobby game success under her belt a mile long. [/LIST] I certainly think that other companies would have /tried/ to fill the gap. Certainly some did. But I would be surprised if they rose to the level of success that Pathfinder did without a similar set of advantages that they had. To assume otherwise would be to assume that the ONLY thing Pathfinder had going for it was that it was a 3.5 successor. OR at the least, the best available successor. There are a lot of reasons that Paizo fans play the game, and the fact that its 3.5 compatible isn't the only one. [/QUOTE]
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