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So, 5e OGL
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<blockquote data-quote="sunshadow21" data-source="post: 6306123" data-attributes="member: 6667193"><p>The key is that the change has had both positive and negative impacts. The OSR probably wouldn't have happened without the OGL, but Pathfinder and OSR are a big part of what kept WotC in the conversation in the last few years when WotC's own product, 4E, was flailing about in comparative obscurity (at least from WotC's perspective). Even as written, the OGL still only covers part of one of at least 4 different rulesets that only WotC has full access to, not to mention all the worlds and characters that WotC has at their disposal that no one else does. The big change with the OGL is that the greater gaming community must be part of WotC's ongoing strategy if WotC wants to benefit from it. From what I've read, that's basically the whole point of it, and so it has more than succeeded in that task. When WotC fights that reality, the brand and WotC suffer, even while it offers both a level of protection from complete collapse; when they accept it, like they did when it was first put out, it can be a positive thing where the negative aspects are outshown by the positives. WotC has full control of their own fate here. The OGL created the change, but whether it's ultimately good or bad is on WotC to shape. With 4E, they didn't do so well; only time will tell how well they learned their lesson.</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 6306123, member: 6667193"] The key is that the change has had both positive and negative impacts. The OSR probably wouldn't have happened without the OGL, but Pathfinder and OSR are a big part of what kept WotC in the conversation in the last few years when WotC's own product, 4E, was flailing about in comparative obscurity (at least from WotC's perspective). Even as written, the OGL still only covers part of one of at least 4 different rulesets that only WotC has full access to, not to mention all the worlds and characters that WotC has at their disposal that no one else does. The big change with the OGL is that the greater gaming community must be part of WotC's ongoing strategy if WotC wants to benefit from it. From what I've read, that's basically the whole point of it, and so it has more than succeeded in that task. When WotC fights that reality, the brand and WotC suffer, even while it offers both a level of protection from complete collapse; when they accept it, like they did when it was first put out, it can be a positive thing where the negative aspects are outshown by the positives. WotC has full control of their own fate here. The OGL created the change, but whether it's ultimately good or bad is on WotC to shape. With 4E, they didn't do so well; only time will tell how well they learned their lesson. [/QUOTE]
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