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*Dungeons & Dragons
So, 5e OGL
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<blockquote data-quote="Nellisir" data-source="post: 6306470" data-attributes="member: 70"><p>I think they'll adopt a GSL-style license for 5e.</p><ul> <li data-xf-list-type="ul">It'll allow adventures compatible with Basic</li> <li data-xf-list-type="ul">It will have some kind of sunset provision - new adventures have to be compatible with the most recent version of Basic. Adventures compatible with older versions could still be sold. (this gives them a loophole to upgrade the Basic at some point and forces publishers to upgrade as well; existing products could still be sold, but you couldn't write for an older version of Basic.)</li> <li data-xf-list-type="ul">There will be some mechanism for referring to features (monsters etc) in Basic without reproducing the entire entry. Stat block format maybe.</li> <li data-xf-list-type="ul">Some mechanism for creating new monsters makes sense.</li> <li data-xf-list-type="ul">Ability to create and distribute new PC races and subclasses will be restricted or nonexistent.</li> <li data-xf-list-type="ul">Ability to reproduce material from Basic will be nonexistent except as noted for monsters.</li> <li data-xf-list-type="ul">You could probably finagle a setting guide under the license, but not a class guide/splat book.</li> <li data-xf-list-type="ul">Something WotC could require, that just occurred to me, is that published material be sold through an exclusive vendor. WotC could set up their own branded storefront (probably through Drive-Thru RPG) and require products to be sold there and only there (ie Apple/iTunes).</li> <li data-xf-list-type="ul">There will probably be a higher-tier licensing system for established companies with some kind of quality overview at WotC's end. We're not going to hear much about that.</li> <li data-xf-list-type="ul">There MIGHT be a push to funnel some of the publishers into doing Dungeon & Dragon content. That's a big if, though, and would require a lot of ongoing effort on WotC's part. I give this about 5% likelyhood.</li> <li data-xf-list-type="ul">Not OGL compatible.</li> </ul></blockquote><p></p>
[QUOTE="Nellisir, post: 6306470, member: 70"] I think they'll adopt a GSL-style license for 5e. [LIST] [*]It'll allow adventures compatible with Basic [*]It will have some kind of sunset provision - new adventures have to be compatible with the most recent version of Basic. Adventures compatible with older versions could still be sold. (this gives them a loophole to upgrade the Basic at some point and forces publishers to upgrade as well; existing products could still be sold, but you couldn't write for an older version of Basic.) [*]There will be some mechanism for referring to features (monsters etc) in Basic without reproducing the entire entry. Stat block format maybe. [*]Some mechanism for creating new monsters makes sense. [*]Ability to create and distribute new PC races and subclasses will be restricted or nonexistent. [*]Ability to reproduce material from Basic will be nonexistent except as noted for monsters. [*]You could probably finagle a setting guide under the license, but not a class guide/splat book. [*]Something WotC could require, that just occurred to me, is that published material be sold through an exclusive vendor. WotC could set up their own branded storefront (probably through Drive-Thru RPG) and require products to be sold there and only there (ie Apple/iTunes). [*]There will probably be a higher-tier licensing system for established companies with some kind of quality overview at WotC's end. We're not going to hear much about that. [*]There MIGHT be a push to funnel some of the publishers into doing Dungeon & Dragon content. That's a big if, though, and would require a lot of ongoing effort on WotC's part. I give this about 5% likelyhood. [*]Not OGL compatible. [/LIST] [/QUOTE]
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