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<blockquote data-quote="prosfilaes" data-source="post: 6637992" data-attributes="member: 40166"><p>History does not agree. In the 1970s everyone was doing class and level systems, and even the later RIFTS uses a system that's a lot more similar to D&D then a lot of OGL games. If Steve Jackson had wanted a D&D rip-off, he could have wrote one instead of GURPS. Yes, when the OGL was a bright and shiny new thing, everyone did OGL. Now that it's not, it provides options, options that a lot of people don't use.</p><p></p><p>Shadowrun has gone through a lot of systems; it doesn't seem that any one of them was important enough to be worrying about its possible non-existence. Deadlands came out in GURPS and D20; apparently it was more important to reach people in the systems they played then to sell them the one true system.</p><p></p><p></p><p></p><p>Not and be taken seriously. If you want to say something is wrong or harmful, you have to look at the big picture. </p><p></p><p></p><p></p><p>You said that people who want to play 3.x-style game should be deprived of new material until they move on. If you said that Candy Land should be taken off the market, but people can play it, as long as they can find a copy, I would say that was anti-choice too.</p><p></p><p></p><p></p><p>Because people had choices.</p><p></p><p></p><p></p><p>The release of 3.5 caused hundreds of thousands of dollars of quantifiable harm to various RPG companies. The release of 4 destroyed quite a few of those left. The release of all of those and 5E has left a number of game stores with shelves of D&D product they will never sell, at least not without a serious discount. All these actions of Hasbro caused people to lose their jobs; doesn't that matter more then the fact you got in a few arguments? I'm not blaming Hasbro, for the most part; everything has consequences, both good and bad.</p></blockquote><p></p>
[QUOTE="prosfilaes, post: 6637992, member: 40166"] History does not agree. In the 1970s everyone was doing class and level systems, and even the later RIFTS uses a system that's a lot more similar to D&D then a lot of OGL games. If Steve Jackson had wanted a D&D rip-off, he could have wrote one instead of GURPS. Yes, when the OGL was a bright and shiny new thing, everyone did OGL. Now that it's not, it provides options, options that a lot of people don't use. Shadowrun has gone through a lot of systems; it doesn't seem that any one of them was important enough to be worrying about its possible non-existence. Deadlands came out in GURPS and D20; apparently it was more important to reach people in the systems they played then to sell them the one true system. Not and be taken seriously. If you want to say something is wrong or harmful, you have to look at the big picture. You said that people who want to play 3.x-style game should be deprived of new material until they move on. If you said that Candy Land should be taken off the market, but people can play it, as long as they can find a copy, I would say that was anti-choice too. Because people had choices. The release of 3.5 caused hundreds of thousands of dollars of quantifiable harm to various RPG companies. The release of 4 destroyed quite a few of those left. The release of all of those and 5E has left a number of game stores with shelves of D&D product they will never sell, at least not without a serious discount. All these actions of Hasbro caused people to lose their jobs; doesn't that matter more then the fact you got in a few arguments? I'm not blaming Hasbro, for the most part; everything has consequences, both good and bad. [/QUOTE]
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