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General Tabletop Discussion
*Dungeons & Dragons
So, 5e OGL
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<blockquote data-quote="aramis erak" data-source="post: 6685767" data-attributes="member: 6779310"><p>Sure, the OGL has done some good...</p><p>It's strengthened the PDF market.</p><p>It's allowed some cool innovative adaptations of other games.</p><p>It's allowed some nifty 3rd party supplements to happen.</p><p></p><p>The OGL isn't all happiness...</p><p>It's brought a crapton of lousy 3PP supplements that nearly killed off the FLGS as an industry.</p><p>It's brought a number of what would have otherwise been unpublishable piles of drivel and given them access to a depraved market segment that does the industry a major disservice by their very existence. (Fatal being a relatively tame example thereof. Worse exists.)</p><p>It's caused some really good publishers to pick really sexualized art in order to stand out enough from the drivel to get noticed. (Avalanche Press, anyone?)</p><p>Its resulted in some rather questionable moves by a couple publishers that look like attempts to sabotage the license that's just about to end. (Involving republishing without the licensed material being properly removed, and/or dumping PDFs just prior to the license expiring.)</p><p>It's lead some publishers to take bigger risks with licensed properties than they should because they count on the open licensed rules' popularity. </p><p>It's also lead some publishers to not make needed adaptations because they don't want to lose the fans of whatever system they're basing upon. </p><p></p><p>Overall, is the OGL Positive? Hard to say.</p><p>It's certainly done Monte Cook no harm...</p><p>Nor the Paizo crew.</p><p></p><p>Tho' I do wonder what wonderful new stuff the Paizo crew would have done if they hadn't had the ability to essentially pirate D&D 3.5...</p></blockquote><p></p>
[QUOTE="aramis erak, post: 6685767, member: 6779310"] Sure, the OGL has done some good... It's strengthened the PDF market. It's allowed some cool innovative adaptations of other games. It's allowed some nifty 3rd party supplements to happen. The OGL isn't all happiness... It's brought a crapton of lousy 3PP supplements that nearly killed off the FLGS as an industry. It's brought a number of what would have otherwise been unpublishable piles of drivel and given them access to a depraved market segment that does the industry a major disservice by their very existence. (Fatal being a relatively tame example thereof. Worse exists.) It's caused some really good publishers to pick really sexualized art in order to stand out enough from the drivel to get noticed. (Avalanche Press, anyone?) Its resulted in some rather questionable moves by a couple publishers that look like attempts to sabotage the license that's just about to end. (Involving republishing without the licensed material being properly removed, and/or dumping PDFs just prior to the license expiring.) It's lead some publishers to take bigger risks with licensed properties than they should because they count on the open licensed rules' popularity. It's also lead some publishers to not make needed adaptations because they don't want to lose the fans of whatever system they're basing upon. Overall, is the OGL Positive? Hard to say. It's certainly done Monte Cook no harm... Nor the Paizo crew. Tho' I do wonder what wonderful new stuff the Paizo crew would have done if they hadn't had the ability to essentially pirate D&D 3.5... [/QUOTE]
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