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So, 5e OGL
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<blockquote data-quote="prosfilaes" data-source="post: 6685779" data-attributes="member: 40166"><p>The FLGS is always dying. It's a marginal business at best. Moreover, I've never seen a FLGS that sold only RPGs; most of them seem to make most of their money off board games, Magic, Warhammer, etc. If everyone suddenly stopped playing RPGs over the next few years, my FLGSs would simply phase out the couple of shelves of RPGs for more board games, etc.</p><p></p><p></p><p></p><p>What does Fatal have to do with the OGL? I have no clue how the OGL has anything to do with any of that, unless you're blaming the existence of small publishers and DriveThruRPG on the OGL. Maybe not DriveThruRPG, but if you're not a big publisher, and not on DriveThruRPG or maybe Paizo or E23, then you're in your own backwoods, where I'm pretty sure that's always been publishable on the Internet and you can use GURPS, D&D, whatever, and the odds anyone will ever notice is minimal.</p><p></p><p></p><p></p><p>You are responsible for your own actions. If a publisher uses sexualized art to stand out, then it's their own fault.</p><p></p><p></p><p></p><p>Again, you are responsible for your own actions. If a publisher misjudges the market, that's their own fault. I see absolutely no reason to think that the OGL changed this at all; there's been lots of flash in the pan licensed works, and a lot of companies having trouble with licenses, long before the OGL. </p><p></p><p></p><p></p><p>So it's better for them to be using an ad-hoc system that they're constantly changing because the fans aren't in love with the rules, instead of a system that the fans are in love with?</p><p></p><p></p><p></p><p>It's a shame that all the non-TSR people before the OGL were so uncreative then; it wasn't until Paizo that we had anyone who could create wonderful new stuff, and the bad, bad OGL sidelined them. Bah. More likely Paizo would have never existed without the OGL, or struggled along.</p></blockquote><p></p>
[QUOTE="prosfilaes, post: 6685779, member: 40166"] The FLGS is always dying. It's a marginal business at best. Moreover, I've never seen a FLGS that sold only RPGs; most of them seem to make most of their money off board games, Magic, Warhammer, etc. If everyone suddenly stopped playing RPGs over the next few years, my FLGSs would simply phase out the couple of shelves of RPGs for more board games, etc. What does Fatal have to do with the OGL? I have no clue how the OGL has anything to do with any of that, unless you're blaming the existence of small publishers and DriveThruRPG on the OGL. Maybe not DriveThruRPG, but if you're not a big publisher, and not on DriveThruRPG or maybe Paizo or E23, then you're in your own backwoods, where I'm pretty sure that's always been publishable on the Internet and you can use GURPS, D&D, whatever, and the odds anyone will ever notice is minimal. You are responsible for your own actions. If a publisher uses sexualized art to stand out, then it's their own fault. Again, you are responsible for your own actions. If a publisher misjudges the market, that's their own fault. I see absolutely no reason to think that the OGL changed this at all; there's been lots of flash in the pan licensed works, and a lot of companies having trouble with licenses, long before the OGL. So it's better for them to be using an ad-hoc system that they're constantly changing because the fans aren't in love with the rules, instead of a system that the fans are in love with? It's a shame that all the non-TSR people before the OGL were so uncreative then; it wasn't until Paizo that we had anyone who could create wonderful new stuff, and the bad, bad OGL sidelined them. Bah. More likely Paizo would have never existed without the OGL, or struggled along. [/QUOTE]
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