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So, 5e OGL
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<blockquote data-quote="Mark CMG" data-source="post: 6685878" data-attributes="member: 10479"><p>I think you might also adjust your terminology to not seemingly equate OGL (or any open game license, of which there are quite a few) with 3PP. I think it confuses the situation to limit any open material with 3PP only.</p><p></p><p></p><p></p><p></p><p></p><p>See, you discussed this earlier as if your own experience is the prevailing one whereas my experience and the one of which I am aware is much more informed, apparently. I was online early myself, but I know many who frequented conventions or went to game stores, or who really only got their information through the various magazines that were available during that period. I mean, I'm not saying you didn't have that experience, just that I had a different one and so did many, many others. If you weren't getting that information or just not looking for it, that's cool, and I am sure there were others in that same boat. But of the folks I gamed with through that era, at home, at gamestores, at conventions, etc., most seemed to know what was happening with TSR and kept up with who was producing what so you could get their catalogs or watch for their upcoming releases through gamestores or magazines.</p></blockquote><p></p>
[QUOTE="Mark CMG, post: 6685878, member: 10479"] I think you might also adjust your terminology to not seemingly equate OGL (or any open game license, of which there are quite a few) with 3PP. I think it confuses the situation to limit any open material with 3PP only. See, you discussed this earlier as if your own experience is the prevailing one whereas my experience and the one of which I am aware is much more informed, apparently. I was online early myself, but I know many who frequented conventions or went to game stores, or who really only got their information through the various magazines that were available during that period. I mean, I'm not saying you didn't have that experience, just that I had a different one and so did many, many others. If you weren't getting that information or just not looking for it, that's cool, and I am sure there were others in that same boat. But of the folks I gamed with through that era, at home, at gamestores, at conventions, etc., most seemed to know what was happening with TSR and kept up with who was producing what so you could get their catalogs or watch for their upcoming releases through gamestores or magazines. [/QUOTE]
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