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General Tabletop Discussion
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So, 5e OGL
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<blockquote data-quote="Jester David" data-source="post: 6686009" data-attributes="member: 37579"><p>It's about the number of people who really care about the OGL and getting a new one. </p><p></p><p>Really caring about the OGL means getting into the details. Otherwise something like the GSL is just fine. </p><p>People who care and are interested in Open Gaming and want a 3rd Party licence can likely tell you why the GSL was problematic and the major differences between it and the OGL. </p><p>But, really, the OGL is a legal document and is hard to get very excited about. </p><p></p><p>The majority of D&D players don't even buy a PHB. *If* they know about the OGL they likely don't have strong feelings since they're not going to buy any. </p><p>The minority of D&D players who are invested in the game and likely buy the books are slightly more likely to know of the OGL, but even then it's not guaranteed. Even if they do, not all are going to have more than a passing knowledge of the details of the licence, and those that do are not going to use 3rd Party Products and thus not care if it's updated or not. (Or not really care about the difference between 3PP using the old OGL and a theoretical new licence.)</p><p>So it's a minority of a minority of the D&D audience that really has strong feelings about the OGL. Which is what started this most recent discussion. Because I'm arguing most gamers likely only have a passing knowledge of the OGL, and that 90% of the D&D audience doesn't much care if the OGL is updated or not. </p><p></p><p>The OGL is like the infield fly rule. Lots of people have heard of it, but the exact details are vague beyond more dedicated fans having strong feelings regarding it, and it being largely irrelevant in actual play and for enjoyment of the game.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6686009, member: 37579"] It's about the number of people who really care about the OGL and getting a new one. Really caring about the OGL means getting into the details. Otherwise something like the GSL is just fine. People who care and are interested in Open Gaming and want a 3rd Party licence can likely tell you why the GSL was problematic and the major differences between it and the OGL. But, really, the OGL is a legal document and is hard to get very excited about. The majority of D&D players don't even buy a PHB. *If* they know about the OGL they likely don't have strong feelings since they're not going to buy any. The minority of D&D players who are invested in the game and likely buy the books are slightly more likely to know of the OGL, but even then it's not guaranteed. Even if they do, not all are going to have more than a passing knowledge of the details of the licence, and those that do are not going to use 3rd Party Products and thus not care if it's updated or not. (Or not really care about the difference between 3PP using the old OGL and a theoretical new licence.) So it's a minority of a minority of the D&D audience that really has strong feelings about the OGL. Which is what started this most recent discussion. Because I'm arguing most gamers likely only have a passing knowledge of the OGL, and that 90% of the D&D audience doesn't much care if the OGL is updated or not. The OGL is like the infield fly rule. Lots of people have heard of it, but the exact details are vague beyond more dedicated fans having strong feelings regarding it, and it being largely irrelevant in actual play and for enjoyment of the game. [/QUOTE]
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