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So 5th edition is coming soon
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<blockquote data-quote="Greg K" data-source="post: 5513132" data-attributes="member: 5038"><p>For starters, I would want</p><p>1. Dragonborn and Tieflings as PC races removed from the PHB and brought back in a supplement.</p><p>2. Warlocks also removed from PHB and brought back in a supplement</p><p>3. Less broad skills</p><p>4. skill points back for PCs and the removal of the +1/2 level bonus</p><p>5. Paragon Paths and Epic Destinies made optional (and introduced in a supplement) or removed</p><p>6. Hit Points:</p><p>a. Hit Points made less abstract and a condition track for hit point loss ; or </p><p>b. hit points removed for a M&M/True20 Toughness Save</p><p>7. Martial Powers handled more like Malhavoc's Book of Iron Might by Mike Mearls. This would cut back on power bloat or at least give a system for building attack maneuvers. It would allow the players to describe what they are trying to do with their attack and the DM would look up a small chart of modifiers based on the condition inflicted or alternate ability score used as an attack modifier to determine the attack penalty and then apply appropriate drawbacks (target gets AoA, target gets a save, attacker falls prone, etc.) that reduce the penalty.</p><p>8. Drawing from Savage Worlds, combine several conditions into a single one like Savage World's Shaken.</p><p>9. An option for the disease track to model long term injury</p><p>10. Action Points to work like M&M Hero Points/True 20 Conviction</p><p>11. Healing: more distinction between magical and non-magical healing</p><p>12. a pantheon of original deities if the are not going to use Greyhawk or Forgotten Realms as the default. If they are going to use Greyhawk, use the pantheon created by Gygax and leave out the Suel deities.</p><p>13. Rituals that work like the TV shows Buffy and Supernatural and the comic book, Hellblazer</p></blockquote><p></p>
[QUOTE="Greg K, post: 5513132, member: 5038"] For starters, I would want 1. Dragonborn and Tieflings as PC races removed from the PHB and brought back in a supplement. 2. Warlocks also removed from PHB and brought back in a supplement 3. Less broad skills 4. skill points back for PCs and the removal of the +1/2 level bonus 5. Paragon Paths and Epic Destinies made optional (and introduced in a supplement) or removed 6. Hit Points: a. Hit Points made less abstract and a condition track for hit point loss ; or b. hit points removed for a M&M/True20 Toughness Save 7. Martial Powers handled more like Malhavoc's Book of Iron Might by Mike Mearls. This would cut back on power bloat or at least give a system for building attack maneuvers. It would allow the players to describe what they are trying to do with their attack and the DM would look up a small chart of modifiers based on the condition inflicted or alternate ability score used as an attack modifier to determine the attack penalty and then apply appropriate drawbacks (target gets AoA, target gets a save, attacker falls prone, etc.) that reduce the penalty. 8. Drawing from Savage Worlds, combine several conditions into a single one like Savage World's Shaken. 9. An option for the disease track to model long term injury 10. Action Points to work like M&M Hero Points/True 20 Conviction 11. Healing: more distinction between magical and non-magical healing 12. a pantheon of original deities if the are not going to use Greyhawk or Forgotten Realms as the default. If they are going to use Greyhawk, use the pantheon created by Gygax and leave out the Suel deities. 13. Rituals that work like the TV shows Buffy and Supernatural and the comic book, Hellblazer [/QUOTE]
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