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So 5th edition is coming soon
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<blockquote data-quote="doctorhook" data-source="post: 5515077" data-attributes="member: 58401"><p>I agree.</p><p>I disagree. This class has a lot of flavour and potential; what it lacks is a clear focus beyond "pact magician". Solve that problem and it would deserve to be core.</p><p>What do you mean exactly? If you're saying you want more skills, I totally disagree (unless you come up with something better; the 4E skill list is tight).</p><p>No opinion on the +1/2 level (it's mathematical). Skill points should be an optional rule at best (again, pending some radical new skill system).</p><p>Disagree!! I do think Paragon Paths could use some conceptual tightening though.</p><p>I'm not familiar with B and I don't understand what you're suggesting with A.</p><p>HELL NOOOOO!! You're mad, man! lol In all seriousness I think this is a cool idea in theory, but would be awful, awful, awful in practice. Martial characters ought to be simple to play; swinging my sword shouldn't be something the DM has to consult a chart for.</p><p>I'm not familiar with this, but it sounds cool.</p><p>Cool for sure.</p><p>Not familiar again...</p><p>Interesting idea...but how do you make non-magical healing meaningful in contrast to magical healing? Answer this and you might have a good idea on your hands.</p><p>I definitely do not think they should use either the FR or Greyhawk pantheons by default! (Massive deity-bloat in both cases.) The 4E pantheon is awesome! It's broad enough to allow for pretty much any kind of D&D you like, but small enough not to be spilling-over with obscurities and redundancies (two things both Greyhawk's and FR's pantheons have in spades).</p><p>Rituals are a good idea, but I agree that they need some serious work.</p></blockquote><p></p>
[QUOTE="doctorhook, post: 5515077, member: 58401"] I agree. I disagree. This class has a lot of flavour and potential; what it lacks is a clear focus beyond "pact magician". Solve that problem and it would deserve to be core. What do you mean exactly? If you're saying you want more skills, I totally disagree (unless you come up with something better; the 4E skill list is tight). No opinion on the +1/2 level (it's mathematical). Skill points should be an optional rule at best (again, pending some radical new skill system). Disagree!! I do think Paragon Paths could use some conceptual tightening though. I'm not familiar with B and I don't understand what you're suggesting with A. HELL NOOOOO!! You're mad, man! lol In all seriousness I think this is a cool idea in theory, but would be awful, awful, awful in practice. Martial characters ought to be simple to play; swinging my sword shouldn't be something the DM has to consult a chart for. I'm not familiar with this, but it sounds cool. Cool for sure. Not familiar again... Interesting idea...but how do you make non-magical healing meaningful in contrast to magical healing? Answer this and you might have a good idea on your hands. I definitely do not think they should use either the FR or Greyhawk pantheons by default! (Massive deity-bloat in both cases.) The 4E pantheon is awesome! It's broad enough to allow for pretty much any kind of D&D you like, but small enough not to be spilling-over with obscurities and redundancies (two things both Greyhawk's and FR's pantheons have in spades). Rituals are a good idea, but I agree that they need some serious work. [/QUOTE]
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