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So 5th edition is coming soon
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<blockquote data-quote="Jhaelen" data-source="post: 5515299" data-attributes="member: 46713"><p>Oh dear. Another 50 page thread in the making... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>A question: Have you read 'Hammerfast'?</p><p></p><p>When I read it, my immediate thought was: This is exactly the kind of thing that's been missing from WotC's adventure modules!</p><p></p><p>It's advertised as an 'adventure site' but it's really a lot closer to the way many of the 'classic' adventure modules have been presented than any of the actual 4e adventure modules. I guess it's a kind of 'sandbox'.</p><p></p><p>It has no delve-style encounter at all and apart from a couple of stat blocks, it's almost edition/system agnostic.</p><p>It's not 'ready to play', but with a minimal investment of preparation it can be turned into a great series of adventures. It has a ton of adventure hooks, interesting npcs, locations and even a 'campaign outline'.</p><p></p><p>Now, imagine if they had added a second book to 'Hammerfast', detailing about 8-10 encounters in the delve format for one 'ready-to-play' introductory adventure. Imho, that would have been the best of both old-school design and the user-friendliness that is expected of a modern product.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 5515299, member: 46713"] Oh dear. Another 50 page thread in the making... :( A question: Have you read 'Hammerfast'? When I read it, my immediate thought was: This is exactly the kind of thing that's been missing from WotC's adventure modules! It's advertised as an 'adventure site' but it's really a lot closer to the way many of the 'classic' adventure modules have been presented than any of the actual 4e adventure modules. I guess it's a kind of 'sandbox'. It has no delve-style encounter at all and apart from a couple of stat blocks, it's almost edition/system agnostic. It's not 'ready to play', but with a minimal investment of preparation it can be turned into a great series of adventures. It has a ton of adventure hooks, interesting npcs, locations and even a 'campaign outline'. Now, imagine if they had added a second book to 'Hammerfast', detailing about 8-10 encounters in the delve format for one 'ready-to-play' introductory adventure. Imho, that would have been the best of both old-school design and the user-friendliness that is expected of a modern product. [/QUOTE]
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