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So 5th edition is coming soon
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<blockquote data-quote="triqui" data-source="post: 5523167" data-attributes="member: 57948"><p>Minor revisitions and errata won't sell enough, imho. It might work for a Indie RPG small business (and I doubt it, since even small RPG companies make several editions as well. Legend of the Five Rings, Deadlands or Shadowrun are all of them in the 4th edition as well), but won't cut it for a big company like WotC. The fixed costs are too high.</p><p></p><p>The edition war was not becouse a new edition went out, but becouse it was so drastic that caused a shift in the paradigm. Arcane not being more powerful than martials was the biggest change on it, and the slaughtering of a few sacred cows also did. The fracture between 2e and 3e was not that high, although 2e was feeling *dead* by that time (with TSR bankrupty and all), so the situation is different.</p><p></p><p>DDI subscription might be a way, as ardoughter suggested. But even then, cycles of editions would be needed.</p><p></p><p>Now I think about it, I currently see 2 kind of game companies: those that managed to make sucessfull 2nd and 3rd editions of their games (like AEG), and those that went to bankrupcy.</p></blockquote><p></p>
[QUOTE="triqui, post: 5523167, member: 57948"] Minor revisitions and errata won't sell enough, imho. It might work for a Indie RPG small business (and I doubt it, since even small RPG companies make several editions as well. Legend of the Five Rings, Deadlands or Shadowrun are all of them in the 4th edition as well), but won't cut it for a big company like WotC. The fixed costs are too high. The edition war was not becouse a new edition went out, but becouse it was so drastic that caused a shift in the paradigm. Arcane not being more powerful than martials was the biggest change on it, and the slaughtering of a few sacred cows also did. The fracture between 2e and 3e was not that high, although 2e was feeling *dead* by that time (with TSR bankrupty and all), so the situation is different. DDI subscription might be a way, as ardoughter suggested. But even then, cycles of editions would be needed. Now I think about it, I currently see 2 kind of game companies: those that managed to make sucessfull 2nd and 3rd editions of their games (like AEG), and those that went to bankrupcy. [/QUOTE]
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