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General Tabletop Discussion
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So a player presents a character with really high ability scores--what do you do?
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<blockquote data-quote="AFGNCAAP" data-source="post: 1298646" data-attributes="member: 871"><p>IMHO, if the player generated the stats in front of the DM (with the DM actually witnessing the rolls, and not rolling up stats while the DM just happens to be in the room & not paying attention to the dice rolls), then the stats should be allowed. Otherwise, I'd say have the guy roll up a new set of stats.</p><p></p><p>Then again, compare the stat set for that player's PC compared to the stat sets for the other player's PCs--if he's on par with the rest of the group, then I'd say let him keep the stats. If his stat set is quite higher overall than those of the rest of the PCs (for example, the rest of the group's bonuses from stats add up from +4 to +6, while the player in question's bonuses from stats adds up to +12 or higher), then I'd say have the player generate a new stat set.</p><p></p><p>IMHO, I don't allow players to roll up stats for PCs while I'm not present (& not watching)--I've had severe problems in the past with some players about "honest" stat rolls (much less "honest" dice rolls in game)--not occasional, but frequent.</p><p></p><p>If a player wants to make up a character ahead of time, I only allow them to use the point-buy method (currently 32-point, though I may bump this down to 28-point). While present, a player may roll up a couple (2-3) sets of stats if they wish--if the player doesn't roll up a set of acceptable stats, then they may use the point-buy method instead (I won't allow them to constantly keep rolling up sets of stats throughout the night). Though the players have a chance to have really good stats, they'll at least have the option of all starting off on the relatively same footing.</p></blockquote><p></p>
[QUOTE="AFGNCAAP, post: 1298646, member: 871"] IMHO, if the player generated the stats in front of the DM (with the DM actually witnessing the rolls, and not rolling up stats while the DM just happens to be in the room & not paying attention to the dice rolls), then the stats should be allowed. Otherwise, I'd say have the guy roll up a new set of stats. Then again, compare the stat set for that player's PC compared to the stat sets for the other player's PCs--if he's on par with the rest of the group, then I'd say let him keep the stats. If his stat set is quite higher overall than those of the rest of the PCs (for example, the rest of the group's bonuses from stats add up from +4 to +6, while the player in question's bonuses from stats adds up to +12 or higher), then I'd say have the player generate a new stat set. IMHO, I don't allow players to roll up stats for PCs while I'm not present (& not watching)--I've had severe problems in the past with some players about "honest" stat rolls (much less "honest" dice rolls in game)--not occasional, but frequent. If a player wants to make up a character ahead of time, I only allow them to use the point-buy method (currently 32-point, though I may bump this down to 28-point). While present, a player may roll up a couple (2-3) sets of stats if they wish--if the player doesn't roll up a set of acceptable stats, then they may use the point-buy method instead (I won't allow them to constantly keep rolling up sets of stats throughout the night). Though the players have a chance to have really good stats, they'll at least have the option of all starting off on the relatively same footing. [/QUOTE]
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So a player presents a character with really high ability scores--what do you do?
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