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General Tabletop Discussion
*Pathfinder & Starfinder
So, about defenses aka. PHB2 defenses feats
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<blockquote data-quote="DracoSuave" data-source="post: 4741621" data-attributes="member: 71571"><p>While I get what you're saying, the math doesn't include damage outlay from the monsters vs player's non-numerical defenses (hp, resistace, etc), and doesn't include things like standard tactics, player powers that are designed to disrupt tactics, etc. 'A monster hits on a 2' doesn't mean anything in a vacuum. 'A monster hits on a 2 and instakills your level 30 character' is a far more holistic statement, and not what I'm getting from this.</p><p></p><p>Take a wizard for example.</p><p></p><p>At level 1, he's got 10+Con hps, and monsters can typically do enough to knock him below blooded in a single hit. However, these same monsters have a lesser chance to hit, normally +6 vs an AC that can easily be 16. It's hard to get more precise than that without a definitive Con score, but assuming a con of 14, that's 24 hitpoints. Goblin Warrior, can easily get +6 to hit vs AC, doing 2d6+2 or 9 points on average. </p><p></p><p>This makes a DPR of 4.5, and an 'Attacks Until Unconscious' for the wizard of 24/4.5 or 5.33 rounds. The lower this is, the higher the relative damage (or threat) of an attack, making that attack have a damage-threat value of 19%.</p><p></p><p>This same wizard at level 30 will have 130 hps. He'll have +6 armor, +2 from masterwork, +4 from attribute bonuses, and +15 from level, for a total of +27 to 16, or 43 AC.</p><p></p><p>Orcus has his wand of Orcus, which does 3d12+12 damage for +37 to hit. This means it deals 31.5 average damage with a roll of 6 or higher. 6 or higher means a 75% chance to hit, meaning the DPR of this at-will is 23.625. The threat value of this is 23.625/130 or... 18%.</p><p></p><p>So... the threat of a level 1 sharpshooter's at-will to a level 1 character is <strong>for all practical purposes the same</strong> as the threat of a level 35 solo's at-will to a level 30 character... provided you ignore the powers that character has at the ready.</p><p></p><p>It isn't the chance to hit of a monster that is important. It's the chance to hit and the damage it does -relative to the hps of the target- that actually matters. </p><p></p><p>This is what I mean by the statement that examining the to-hit mechanics alone are not enough to get the right picture.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 4741621, member: 71571"] While I get what you're saying, the math doesn't include damage outlay from the monsters vs player's non-numerical defenses (hp, resistace, etc), and doesn't include things like standard tactics, player powers that are designed to disrupt tactics, etc. 'A monster hits on a 2' doesn't mean anything in a vacuum. 'A monster hits on a 2 and instakills your level 30 character' is a far more holistic statement, and not what I'm getting from this. Take a wizard for example. At level 1, he's got 10+Con hps, and monsters can typically do enough to knock him below blooded in a single hit. However, these same monsters have a lesser chance to hit, normally +6 vs an AC that can easily be 16. It's hard to get more precise than that without a definitive Con score, but assuming a con of 14, that's 24 hitpoints. Goblin Warrior, can easily get +6 to hit vs AC, doing 2d6+2 or 9 points on average. This makes a DPR of 4.5, and an 'Attacks Until Unconscious' for the wizard of 24/4.5 or 5.33 rounds. The lower this is, the higher the relative damage (or threat) of an attack, making that attack have a damage-threat value of 19%. This same wizard at level 30 will have 130 hps. He'll have +6 armor, +2 from masterwork, +4 from attribute bonuses, and +15 from level, for a total of +27 to 16, or 43 AC. Orcus has his wand of Orcus, which does 3d12+12 damage for +37 to hit. This means it deals 31.5 average damage with a roll of 6 or higher. 6 or higher means a 75% chance to hit, meaning the DPR of this at-will is 23.625. The threat value of this is 23.625/130 or... 18%. So... the threat of a level 1 sharpshooter's at-will to a level 1 character is [B]for all practical purposes the same[/B] as the threat of a level 35 solo's at-will to a level 30 character... provided you ignore the powers that character has at the ready. It isn't the chance to hit of a monster that is important. It's the chance to hit and the damage it does -relative to the hps of the target- that actually matters. This is what I mean by the statement that examining the to-hit mechanics alone are not enough to get the right picture. [/QUOTE]
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So, about defenses aka. PHB2 defenses feats
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