Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
So, about defenses aka. PHB2 defenses feats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thundershield" data-source="post: 4741700" data-attributes="member: 55219"><p>Bayuer does have a point here. While it's okay - at least for some players - that high-level monsters hit the players more often, it does get problematic when NADs fall so much behind that a given defense becomes irrelevant as the monster can only miss on a 1 (and even then only 'cause a natural 1 is an auto-miss).</p><p> </p><p>It takes the whole point of having that defense out of the game. 4E is built around the idea of maintaining a challenge in any given dice roll, as opposed to 3.5 where a 6th-level Fighter/6th-level Dwarven Defender might have an AC around 50, making it impossible for anything to hit him.</p><p> </p><p>To maintain a challenge, there has to be a decent chance for the roll to fail as well as a decent chance for the roll to succeed. I'm not necessarily talking about a 50/50, but at least a 30% for either should persist on a regular basis. It's fine if a power or temporary bonus brings this as low as 10% for failure or success, or possibly even 5% if it's very temporary, but beyond that the point of a given roll becomes a mere formality, the random chance that this roll represents taken out of the game.</p><p> </p><p>I've been considering increasing the way masterwork armor scales (possibly even having masterwork cloth armor at +2) and also make amulets/cloaks/capes and the like have masterwork versions, but I must admit that the idea of giving players +1 to three stats at levels 4, 8, 14, etc. also sounds very interesting.</p><p> </p><p>It would, however, be good to know the developers' view on the problem. Are the PH2 feats just a temporary solution? Are they the final solution? How will this problem affect future content? Is it a problem to them?</p></blockquote><p></p>
[QUOTE="Thundershield, post: 4741700, member: 55219"] Bayuer does have a point here. While it's okay - at least for some players - that high-level monsters hit the players more often, it does get problematic when NADs fall so much behind that a given defense becomes irrelevant as the monster can only miss on a 1 (and even then only 'cause a natural 1 is an auto-miss). It takes the whole point of having that defense out of the game. 4E is built around the idea of maintaining a challenge in any given dice roll, as opposed to 3.5 where a 6th-level Fighter/6th-level Dwarven Defender might have an AC around 50, making it impossible for anything to hit him. To maintain a challenge, there has to be a decent chance for the roll to fail as well as a decent chance for the roll to succeed. I'm not necessarily talking about a 50/50, but at least a 30% for either should persist on a regular basis. It's fine if a power or temporary bonus brings this as low as 10% for failure or success, or possibly even 5% if it's very temporary, but beyond that the point of a given roll becomes a mere formality, the random chance that this roll represents taken out of the game. I've been considering increasing the way masterwork armor scales (possibly even having masterwork cloth armor at +2) and also make amulets/cloaks/capes and the like have masterwork versions, but I must admit that the idea of giving players +1 to three stats at levels 4, 8, 14, etc. also sounds very interesting. It would, however, be good to know the developers' view on the problem. Are the PH2 feats just a temporary solution? Are they the final solution? How will this problem affect future content? Is it a problem to them? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
So, about defenses aka. PHB2 defenses feats
Top