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*Pathfinder & Starfinder
So, about defenses aka. PHB2 defenses feats
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<blockquote data-quote="Elric" data-source="post: 4752996" data-attributes="member: 1139"><p>As has been stated many times, by default over 29 levels PCs lose 2 on AC relative to monster to-hit and lose 4 on their two strong FRWs relative to monster to-hit and 7 on their weak FRW relative to monster to-hit (for an average FRW loss of 5). So AC should scale better.</p><p></p><p></p><p></p><p>These numbers are much larger than the general trends. Players don't lose 7 points of to-hit bonus by level 24 compared to level 4. They only lose 4 to-hit over 29 levels as to-hit goes up 25 while monster defenses go up 29. You're comparing monsters with different roles and elite/non-elite status, which alters this quite a bit. AC is essentially constant at 14+level for the average monster in the MM at all three tiers; see <a href="http://www.enworld.org/forum/d-d-4th-edition-rules/229092-lots-statistics-monster-manual.html" target="_blank">http://www.enworld.org/forum/d-d-4th-edition-rules/229092-lots-statistics-monster-manual.html</a> (indeed, the DMG, in the creating monsters section, has Skirmishers, the baseline combatant in terms of numbers, at AC=level+14). </p><p></p><p></p><p></p><p>The epic level numbers are clearly wrong when compared to each other. If the lich's aura hits one PC, that's +5 damage per round, across 5 monsters= +1 DPR/monster. The Rakshasa ability is worth +25 percent points hits if base to hit is 50% (an essentially identical +24.75% at 45% to hit); at 6 attacks across the 2 Rakshasas, this averages 1.5 extra hits, for 11.5 each, which is over 15 extra damage. Without the lich's aura, we're already at +16.75 damage over 5 monsters, which is at least +3 DPR per monster per round, not the +1 you have listed. So given all of these easy to spot errors, I tend to doubt your numbers in general.</p><p></p><p>You also seem to have missed that the Githzerai Cenobite has an at-will attack that stuns. This is a rather important ability. In short, this type of analysis with encounters at different tiers is tough to adequately control for other variables with in the best of circumstances, and this isn't a good example of the genre.</p></blockquote><p></p>
[QUOTE="Elric, post: 4752996, member: 1139"] As has been stated many times, by default over 29 levels PCs lose 2 on AC relative to monster to-hit and lose 4 on their two strong FRWs relative to monster to-hit and 7 on their weak FRW relative to monster to-hit (for an average FRW loss of 5). So AC should scale better. These numbers are much larger than the general trends. Players don't lose 7 points of to-hit bonus by level 24 compared to level 4. They only lose 4 to-hit over 29 levels as to-hit goes up 25 while monster defenses go up 29. You're comparing monsters with different roles and elite/non-elite status, which alters this quite a bit. AC is essentially constant at 14+level for the average monster in the MM at all three tiers; see [url]http://www.enworld.org/forum/d-d-4th-edition-rules/229092-lots-statistics-monster-manual.html[/url] (indeed, the DMG, in the creating monsters section, has Skirmishers, the baseline combatant in terms of numbers, at AC=level+14). The epic level numbers are clearly wrong when compared to each other. If the lich's aura hits one PC, that's +5 damage per round, across 5 monsters= +1 DPR/monster. The Rakshasa ability is worth +25 percent points hits if base to hit is 50% (an essentially identical +24.75% at 45% to hit); at 6 attacks across the 2 Rakshasas, this averages 1.5 extra hits, for 11.5 each, which is over 15 extra damage. Without the lich's aura, we're already at +16.75 damage over 5 monsters, which is at least +3 DPR per monster per round, not the +1 you have listed. So given all of these easy to spot errors, I tend to doubt your numbers in general. You also seem to have missed that the Githzerai Cenobite has an at-will attack that stuns. This is a rather important ability. In short, this type of analysis with encounters at different tiers is tough to adequately control for other variables with in the best of circumstances, and this isn't a good example of the genre. [/QUOTE]
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