Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
So, about defenses aka. PHB2 defenses feats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bayuer" data-source="post: 4753142" data-attributes="member: 61817"><p>@Jhaelen</p><p>You made some math. That's nice. But:</p><p>1)Compare AC to DEF of PCs and damage that is dealt with both attacks.</p><p>Flameskull (24 lvl Artillery):</p><p>+28 vs. REF; 2d8+10 dmg and <u>the target is dazed until end of next monster turn</u>.</p><p>Highest (36) - 8 on die</p><p>Medium (33) - 5 on die</p><p>Lowest (29) - 2 on die</p><p></p><p>Fell Wyvern (24 lvl Skirmisher):</p><p>+29 vs. AC; 2d8+10 dmg or 2d6+10 dmg and knock target prone</p><p>Plate (without shield) (40) - 11 on die</p><p>Hide (without shield) (37) - 8 on die</p><p></p><p>EDIT: There is also Raksasha Dread Knight on 24 lvl (Soldier)</p><p>+29 vs. AC; 1d8 + 7 damage (Rakshasa makes two attack rolls) and she can make 3 attacks if two hit the same target he is dazed (save ends)</p><p>Plate (without shield) (40) - 11 on die</p><p>Hide (without shield) (37) - 8 on die</p><p></p><p>When you campare Flameskull attack to Wyvern attack you can see that they are the same but Flameskull gives also an effect! My question is:</p><p></p><p>Why attacks that give the same amount of damage + effects are fine to you? You can easily see that the gap is too huge to simply say "this what it suppose to be!". Monsters that hit AC are so... useless, becouse they hit chance is lower and they do the same amount of damage. If hitting on 2-5 was what 4E designers have in they minds, why they did AC targeting of monsters attacks on Epic tier? They should just do all attacks target NADs or scall AC the same as NADs. The fact they didn't... Bingo. They just forget about NADs and then PHB2 comes out and we have defense feats to fix this issue.</p><p></p><p>Even if you will still be saying that this is what it suppose to be (you must just don't see the obvious facts in this thread if so):</p><p>2)Why we have PHB2 feats? they are too good! +6 to NADs on Epic? Man. It's huge! So:</p><p>a) Feats are broken</p><p>b) They fix the math in very bad way</p><p></p><p>If I haven't seen the Adventurer's Vault masterwork armors fix I can say maybe a) is true. But when they fixed something that was already good (compared to NADs attacks) the obvious thing is that only b) can be correct.</p></blockquote><p></p>
[QUOTE="Bayuer, post: 4753142, member: 61817"] @Jhaelen You made some math. That's nice. But: 1)Compare AC to DEF of PCs and damage that is dealt with both attacks. Flameskull (24 lvl Artillery): +28 vs. REF; 2d8+10 dmg and [u]the target is dazed until end of next monster turn[/u]. Highest (36) - 8 on die Medium (33) - 5 on die Lowest (29) - 2 on die Fell Wyvern (24 lvl Skirmisher): +29 vs. AC; 2d8+10 dmg or 2d6+10 dmg and knock target prone Plate (without shield) (40) - 11 on die Hide (without shield) (37) - 8 on die EDIT: There is also Raksasha Dread Knight on 24 lvl (Soldier) +29 vs. AC; 1d8 + 7 damage (Rakshasa makes two attack rolls) and she can make 3 attacks if two hit the same target he is dazed (save ends) Plate (without shield) (40) - 11 on die Hide (without shield) (37) - 8 on die When you campare Flameskull attack to Wyvern attack you can see that they are the same but Flameskull gives also an effect! My question is: Why attacks that give the same amount of damage + effects are fine to you? You can easily see that the gap is too huge to simply say "this what it suppose to be!". Monsters that hit AC are so... useless, becouse they hit chance is lower and they do the same amount of damage. If hitting on 2-5 was what 4E designers have in they minds, why they did AC targeting of monsters attacks on Epic tier? They should just do all attacks target NADs or scall AC the same as NADs. The fact they didn't... Bingo. They just forget about NADs and then PHB2 comes out and we have defense feats to fix this issue. Even if you will still be saying that this is what it suppose to be (you must just don't see the obvious facts in this thread if so): 2)Why we have PHB2 feats? they are too good! +6 to NADs on Epic? Man. It's huge! So: a) Feats are broken b) They fix the math in very bad way If I haven't seen the Adventurer's Vault masterwork armors fix I can say maybe a) is true. But when they fixed something that was already good (compared to NADs attacks) the obvious thing is that only b) can be correct. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
So, about defenses aka. PHB2 defenses feats
Top