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So, about defenses aka. PHB2 defenses feats
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<blockquote data-quote="Jhaelen" data-source="post: 4754487" data-attributes="member: 46713"><p>Well, the thing is: you're still looking at a single monster in isolation. But this is useless, unless you're proposing the party will always encounter 5 monsters of the same type. Instead I'd propose to look at level-equivalent encounters, preferrably straight from MM1.</p><p></p><p>Ideally, every encounter will have some monsters that are slightly tougher than average for their level and some that are slightly weaker. If you're averaging across every possible encounter, this will definitely be the case.</p><p></p><p>In my previous L24 encounter example I simply picked random monsters. Now, I looked through MM1 to look for L24 sample encounters, and look what I found on page 50:</p><p>level 24 encounter:</p><p>- 1 Dragonborn death knight (L25 elite soldier)</p><p>- 1 Great Flameskull</p><p>- 1 Fell Wyvern</p><p>- 6 Abyssal Ghoul myrmidons</p><p></p><p>That's pretty perfect, I'd say. So I'm going to use this as my L24 example encounter.</p><p></p><p>Since my previous method was producing inaccurate results, I've now recalculated the average party DPRs by role. I also decided to ignore any minions since they tend to have lower defenses than standard monsters and will only be relevant for a very short part of the encounter.</p><p></p><p>Apart from that I used the same basic assumptions as before, i.e. strikers being able to add their bonus damage every time and the controller being able to hit 2 enemies with every attack. The party still consists of one of every role + 1 striker. Everyone only uses basic attacks.</p><p></p><p>I'll ignore the monster's side for the moment to make sure you agree with the numbers for the Pcs first.</p><p></p><p>Here's the new results:</p><p></p><p>L4 (see MM1 p.163):</p><p>Average chance to hit: 75%</p><p>Leader: 65%</p><p>Defender: 70%</p><p>Controller: 80%</p><p>Striker: 85%</p><p></p><p>Average DPR of a single PC:</p><p>10.36 + 1.065 (crits) = ca. 11.5; that's 57 for a party of five.</p><p></p><p>Comparing that to the monster hp total of 223 the combat would be over in 5 rounds (this includes 1 round using second wind).</p><p></p><p></p><p>L14 (see MM1 p.131):</p><p>Average chance to hit: 65%</p><p>Leader: 60%</p><p>Defender: 60%</p><p>Controller: 70%</p><p>Striker: 72.5%</p><p></p><p>Average DPR of a single PC:</p><p>12.4 + 2.0 (crits) = ca. 14.5; that's 72 for a party of five.</p><p></p><p>Comparing that to the monster hp total of 785 the combat would be over in 12 rounds (this includes 1 round using second wind).</p><p></p><p></p><p>L24 (see MM1 p.50):</p><p>Average chance to hit: 52.5%</p><p>Leader: 45%</p><p>Defender: 45%</p><p>Controller: 55%</p><p>Striker: 65%</p><p></p><p>Average DPR of a single PC:</p><p>17.24 + 3.4 (crits) = ca. 20.5; so that's 103 for a party of five.</p><p></p><p>Comparing that to the monster hp total of 874 the combat would be over in 10 rounds (this includes 1 round using second wind).</p><p></p><p></p><p>Let me know if you'd like to know anything else about these numbers before I look at the other side of the equation.</p><p></p><p>P.S.: To be honest the calculation for the monsters is probably going to be a bit tricky. I'd definitely appreciate some help with these. Since all of the monster stats are in the MM that shouldn't be a problem.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 4754487, member: 46713"] Well, the thing is: you're still looking at a single monster in isolation. But this is useless, unless you're proposing the party will always encounter 5 monsters of the same type. Instead I'd propose to look at level-equivalent encounters, preferrably straight from MM1. Ideally, every encounter will have some monsters that are slightly tougher than average for their level and some that are slightly weaker. If you're averaging across every possible encounter, this will definitely be the case. In my previous L24 encounter example I simply picked random monsters. Now, I looked through MM1 to look for L24 sample encounters, and look what I found on page 50: level 24 encounter: - 1 Dragonborn death knight (L25 elite soldier) - 1 Great Flameskull - 1 Fell Wyvern - 6 Abyssal Ghoul myrmidons That's pretty perfect, I'd say. So I'm going to use this as my L24 example encounter. Since my previous method was producing inaccurate results, I've now recalculated the average party DPRs by role. I also decided to ignore any minions since they tend to have lower defenses than standard monsters and will only be relevant for a very short part of the encounter. Apart from that I used the same basic assumptions as before, i.e. strikers being able to add their bonus damage every time and the controller being able to hit 2 enemies with every attack. The party still consists of one of every role + 1 striker. Everyone only uses basic attacks. I'll ignore the monster's side for the moment to make sure you agree with the numbers for the Pcs first. Here's the new results: L4 (see MM1 p.163): Average chance to hit: 75% Leader: 65% Defender: 70% Controller: 80% Striker: 85% Average DPR of a single PC: 10.36 + 1.065 (crits) = ca. 11.5; that's 57 for a party of five. Comparing that to the monster hp total of 223 the combat would be over in 5 rounds (this includes 1 round using second wind). L14 (see MM1 p.131): Average chance to hit: 65% Leader: 60% Defender: 60% Controller: 70% Striker: 72.5% Average DPR of a single PC: 12.4 + 2.0 (crits) = ca. 14.5; that's 72 for a party of five. Comparing that to the monster hp total of 785 the combat would be over in 12 rounds (this includes 1 round using second wind). L24 (see MM1 p.50): Average chance to hit: 52.5% Leader: 45% Defender: 45% Controller: 55% Striker: 65% Average DPR of a single PC: 17.24 + 3.4 (crits) = ca. 20.5; so that's 103 for a party of five. Comparing that to the monster hp total of 874 the combat would be over in 10 rounds (this includes 1 round using second wind). Let me know if you'd like to know anything else about these numbers before I look at the other side of the equation. P.S.: To be honest the calculation for the monsters is probably going to be a bit tricky. I'd definitely appreciate some help with these. Since all of the monster stats are in the MM that shouldn't be a problem. [/QUOTE]
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