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Community
General Tabletop Discussion
*Pathfinder & Starfinder
So, about defenses aka. PHB2 defenses feats
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<blockquote data-quote="DracoSuave" data-source="post: 4754940" data-attributes="member: 71571"><p>Actually I made the claim that FRW was -always- two off from AC, and that your best FRW will be increasing at more or less than the same rate as your AC. Big world of difference.</p><p></p><p></p><p></p><p>Me Facepalm there. Still, build is one reflex off with -1 to reflex, and the feats are still quite doable. It only cares that you hit 15 Dex at level 11, for reasons I can't honestly remember at this time.</p><p></p><p></p><p></p><p>I didn't stack Robust Defenses and Shield Spec, tho you are right the math is off (because of the Dex thing above, which I admit is my error)</p><p></p><p>Armor Class </p><p>38 (+10base, +10level, +7ability, +0racial, +1feat, +3armor, +2shield, +4enhancement,+0class)</p><p>Fortitude </p><p>35 (+10base, +10level, +7ability, +1racial, +2feat, +0armor, +0shield, +5enhancement,+0class)</p><p>Reflex </p><p>33 (+10base, +10level, +2ability, +1racial, +2feat, +1armor, +2shield, +5enhancement, +0class)</p><p>Will </p><p>38 (+10base, +10level, +8ability, +1racial, +2feat, +0armor, +0shield, +5enhancement, +2class)</p><p></p><p>Regardless, yes, his -worst- FRW is 'low', but at level 21, with monsters needing 9 to hit it... let's see... he can still get another +1 from enhancement, -1 from armor tho, but +5 more points from levels, monsters getting +9 means that he'll be, at level 30 (in theory) needing a 5 or better to hit. Fortunately, even without Demigod he still has his powers to cover his arse.</p><p></p><p>Meanwhile, the other defenses are -above the curve.- So while -one defense- of his is low (as it should be), the monsters are playing catch up- His armor is going to go up another +7 points, his Will and Fort still have +6 room to go.</p><p></p><p></p><p></p><p>True. But 9 to hit is a far cry from the auto-hit the forum is crying about.</p><p></p><p></p><p></p><p>I relent this point, it isn't a level 1 monster that I was thinking of. It was a level -2- monster with +9 to hit. (Goblin Sharpshooter). </p><p></p><p>Granted, that's still a 19 Ac for parity at level 1... -1 to hit for a level 1 version, or +1 for the level gain for the player.</p><p></p><p></p><p></p><p>Oh god, yes it is mighty. But it's in the game, and there are other epic destinies that get you to that level of power as well, just through different means. 'So long as you ignore the stuff that's in the game, monsters are too broken' is a flawed argument, ya?</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 4754940, member: 71571"] Actually I made the claim that FRW was -always- two off from AC, and that your best FRW will be increasing at more or less than the same rate as your AC. Big world of difference. Me Facepalm there. Still, build is one reflex off with -1 to reflex, and the feats are still quite doable. It only cares that you hit 15 Dex at level 11, for reasons I can't honestly remember at this time. I didn't stack Robust Defenses and Shield Spec, tho you are right the math is off (because of the Dex thing above, which I admit is my error) Armor Class 38 (+10base, +10level, +7ability, +0racial, +1feat, +3armor, +2shield, +4enhancement,+0class) Fortitude 35 (+10base, +10level, +7ability, +1racial, +2feat, +0armor, +0shield, +5enhancement,+0class) Reflex 33 (+10base, +10level, +2ability, +1racial, +2feat, +1armor, +2shield, +5enhancement, +0class) Will 38 (+10base, +10level, +8ability, +1racial, +2feat, +0armor, +0shield, +5enhancement, +2class) Regardless, yes, his -worst- FRW is 'low', but at level 21, with monsters needing 9 to hit it... let's see... he can still get another +1 from enhancement, -1 from armor tho, but +5 more points from levels, monsters getting +9 means that he'll be, at level 30 (in theory) needing a 5 or better to hit. Fortunately, even without Demigod he still has his powers to cover his arse. Meanwhile, the other defenses are -above the curve.- So while -one defense- of his is low (as it should be), the monsters are playing catch up- His armor is going to go up another +7 points, his Will and Fort still have +6 room to go. True. But 9 to hit is a far cry from the auto-hit the forum is crying about. I relent this point, it isn't a level 1 monster that I was thinking of. It was a level -2- monster with +9 to hit. (Goblin Sharpshooter). Granted, that's still a 19 Ac for parity at level 1... -1 to hit for a level 1 version, or +1 for the level gain for the player. Oh god, yes it is mighty. But it's in the game, and there are other epic destinies that get you to that level of power as well, just through different means. 'So long as you ignore the stuff that's in the game, monsters are too broken' is a flawed argument, ya? [/QUOTE]
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