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General Tabletop Discussion
*Pathfinder & Starfinder
So, about defenses aka. PHB2 defenses feats
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<blockquote data-quote="KarinsDad" data-source="post: 4756177" data-attributes="member: 2011"><p>PC starts with a 12 in an ability score. He doesn't raise it because he is raising two other scores. 12 is not unreasonable.</p><p></p><p>His ability score at level 30 is 14. He has a +6 item. His defense is 33.</p><p></p><p>The Tarrasque has a +32 Fort attack (and this is a Brute, Brutes have the worse to hits against NADs).</p><p></p><p>The Ancient Red Dragon has two +35 Reflex attacks (and a +35 Will attack). Even if the PC took Lightning Reflexes, he would still get hit 95% of the time.</p><p></p><p></p><p>And what if the PC is fighting a higher level foe?</p><p></p><p></p><p>So, I just <strong>proved it</strong>. Same level Epic attacks can hit 95% of the time, let alone higher level Epic attacks.</p><p></p><p>I'll bet that you will claim that this is extremely poor character design. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /><img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /><img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p></p><p>Sure, the PC could average his ability score boosts and up the 14 to an 18 (and lower another defense by 2). He would still get hit 95% of the time with the Paragon feat (+35 vs. 37).</p><p></p><p>But, this is not an unusual PHB I build. Sure, some people trick out their builds. But, everyone does not do this.</p><p></p><p></p><p>By definition, this PC would NEED the PHB II +4 feat to have a reasonable defense. If the feat is NEEDED and is not in PHB I, then by definition it is a fix.</p><p></p><p></p><p>One other point. Let's look at all of the Epic levels for a Brute (worst to hits vs. NADs) and an Artillery (best to hits vs. NADs) for this 14 ability score PC (assuming he gets a +5 item at level 23 and a +6 item at level 27) and he takes the Paragon +2 feat:</p><p></p><p>21: 28 75% 95%</p><p>22: 29 75% 95%</p><p>23: 30 75% 95%</p><p>24: 31 75% 95%</p><p>25: 31 80% 95%</p><p>26: 32 80% 95%</p><p>27: 33 80% 95%</p><p>28: 34 80% 95%</p><p>29: 34 85% 95%</p><p>30: 35 85% 95%</p><p></p><p>Same level foe. Chances of getting hit increase with any higher level foes.</p><p></p><p>So, it can often be 95%, especially since Epic foes can often get Combat Advantage or be in groups which have other ways to raise to hit.</p><p></p><p></p><p>And yes, not every monster in the MM follows the DMG guidelines 100%. They often drop the to hit, especially for close and area attacks that can hit multiple foes.</p><p></p><p>Then again, not every encounter is against same level foes. 95% is not that uncommon against the weak NAD.</p><p></p><p>Note: The assumption here is that the class and/or racial bonuses to the weak NAD is 0.</p><p></p><p></p><p>This wasn't that hard to prove.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4756177, member: 2011"] PC starts with a 12 in an ability score. He doesn't raise it because he is raising two other scores. 12 is not unreasonable. His ability score at level 30 is 14. He has a +6 item. His defense is 33. The Tarrasque has a +32 Fort attack (and this is a Brute, Brutes have the worse to hits against NADs). The Ancient Red Dragon has two +35 Reflex attacks (and a +35 Will attack). Even if the PC took Lightning Reflexes, he would still get hit 95% of the time. And what if the PC is fighting a higher level foe? So, I just [b]proved it[/b]. Same level Epic attacks can hit 95% of the time, let alone higher level Epic attacks. I'll bet that you will claim that this is extremely poor character design. :lol::lol::lol: Sure, the PC could average his ability score boosts and up the 14 to an 18 (and lower another defense by 2). He would still get hit 95% of the time with the Paragon feat (+35 vs. 37). But, this is not an unusual PHB I build. Sure, some people trick out their builds. But, everyone does not do this. By definition, this PC would NEED the PHB II +4 feat to have a reasonable defense. If the feat is NEEDED and is not in PHB I, then by definition it is a fix. One other point. Let's look at all of the Epic levels for a Brute (worst to hits vs. NADs) and an Artillery (best to hits vs. NADs) for this 14 ability score PC (assuming he gets a +5 item at level 23 and a +6 item at level 27) and he takes the Paragon +2 feat: 21: 28 75% 95% 22: 29 75% 95% 23: 30 75% 95% 24: 31 75% 95% 25: 31 80% 95% 26: 32 80% 95% 27: 33 80% 95% 28: 34 80% 95% 29: 34 85% 95% 30: 35 85% 95% Same level foe. Chances of getting hit increase with any higher level foes. So, it can often be 95%, especially since Epic foes can often get Combat Advantage or be in groups which have other ways to raise to hit. And yes, not every monster in the MM follows the DMG guidelines 100%. They often drop the to hit, especially for close and area attacks that can hit multiple foes. Then again, not every encounter is against same level foes. 95% is not that uncommon against the weak NAD. Note: The assumption here is that the class and/or racial bonuses to the weak NAD is 0. This wasn't that hard to prove. [/QUOTE]
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