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General Tabletop Discussion
*Pathfinder & Starfinder
So, about defenses aka. PHB2 defenses feats
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<blockquote data-quote="KarinsDad" data-source="post: 4757537" data-attributes="member: 2011"><p>He's not Draco. He's not real familiar with the ins and outs of the game.</p><p></p><p>He just started playing the game, created his Wand Wizard, and thought he needed the ability scores in the Wizard write up. Int and Dex required as far as he knows. That doesn't leave much for both Con and Wis.</p><p></p><p>I picked this simple example because out of the box, this player just decided to create a Wand Wizard and he's screwed on a NAD because of it (Fort will be terrible, Will and Reflex will be mediocre).</p><p></p><p></p><p></p><p>Rhetoric?</p><p></p><p>Let's look at all of the Epic levels for a Lurker/Skirmisher (second worst to hits vs. NADs), and an Artillery/Solider (best to hits vs. NADs) for this +6 to defenses at level 21 PC for his NADs (assuming he gets a +5 item at level 23 and a +6 item at level 27):</p><p></p><p>21: 30 75% 85%</p><p>22: 31 75% 85%</p><p>23: 32 75% 85%</p><p>24: 33 75% 85%</p><p>25: 33 80% 90%</p><p>26: 34 80% 90%</p><p>27: 35 80% 90%</p><p>28: 36 80% 90%</p><p>29: 36 85% 95%</p><p>30: 37 85% 95%</p><p></p><p>Note: I dropped Brute (lowest to hit vs. NADs) since Brutes tend to not have that many attacks versus NADs. Lower the first column by 10% to get Brute percentages.</p><p></p><p>Granted, the PC's best NAD will be +2 to +3 higher due to class / racial ability score and his second best NAD will be a point or so higher.</p><p></p><p>This balanced PC of yours has TWO NADs that can get hit 95% of the time, especially if the monster has ways to get other to hit bonuses (like special powers, flank, blind, daze, dominated, prone, restrained, stun, or minions doing Aid Another) or a way to lower the defenses of the PC. Higher level monsters. There are a lot of ways to get the odds to or closer to 95%.</p><p></p><p>And even the best NAD will get hit in the 70% to 85% range from 5 same level monster roles out of 6 at level 29 and 30 unless he has a racial bonus (or possibly something like a Shield modifier for Reflex) to it. This too can get to 95% with higher level monsters and conditions.</p><p></p><p>Even a DND Pro like you had a tough time balancing this guy.</p><p></p><p>Two NADs that are now in this boat, not one. And this is the irony of the situation, he HAD TO TAKE two feats, just to get these percentages as low as he did. Two feats, just so that he is not at 95% with same level monsters. Two feats that for the most part, don't help against higher level monsters.</p><p></p><p>Hmmmm.</p><p></p><p></p><p>Will Jhaelen still state that this PC is poorly designed now that someone with your POV designed him? Or will he merely blow off such high to hit percentages as "just part of the game"? WotC designed the game this way, so by definition, it MUST be perfect as is. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4757537, member: 2011"] He's not Draco. He's not real familiar with the ins and outs of the game. He just started playing the game, created his Wand Wizard, and thought he needed the ability scores in the Wizard write up. Int and Dex required as far as he knows. That doesn't leave much for both Con and Wis. I picked this simple example because out of the box, this player just decided to create a Wand Wizard and he's screwed on a NAD because of it (Fort will be terrible, Will and Reflex will be mediocre). Rhetoric? Let's look at all of the Epic levels for a Lurker/Skirmisher (second worst to hits vs. NADs), and an Artillery/Solider (best to hits vs. NADs) for this +6 to defenses at level 21 PC for his NADs (assuming he gets a +5 item at level 23 and a +6 item at level 27): 21: 30 75% 85% 22: 31 75% 85% 23: 32 75% 85% 24: 33 75% 85% 25: 33 80% 90% 26: 34 80% 90% 27: 35 80% 90% 28: 36 80% 90% 29: 36 85% 95% 30: 37 85% 95% Note: I dropped Brute (lowest to hit vs. NADs) since Brutes tend to not have that many attacks versus NADs. Lower the first column by 10% to get Brute percentages. Granted, the PC's best NAD will be +2 to +3 higher due to class / racial ability score and his second best NAD will be a point or so higher. This balanced PC of yours has TWO NADs that can get hit 95% of the time, especially if the monster has ways to get other to hit bonuses (like special powers, flank, blind, daze, dominated, prone, restrained, stun, or minions doing Aid Another) or a way to lower the defenses of the PC. Higher level monsters. There are a lot of ways to get the odds to or closer to 95%. And even the best NAD will get hit in the 70% to 85% range from 5 same level monster roles out of 6 at level 29 and 30 unless he has a racial bonus (or possibly something like a Shield modifier for Reflex) to it. This too can get to 95% with higher level monsters and conditions. Even a DND Pro like you had a tough time balancing this guy. Two NADs that are now in this boat, not one. And this is the irony of the situation, he HAD TO TAKE two feats, just to get these percentages as low as he did. Two feats, just so that he is not at 95% with same level monsters. Two feats that for the most part, don't help against higher level monsters. Hmmmm. Will Jhaelen still state that this PC is poorly designed now that someone with your POV designed him? Or will he merely blow off such high to hit percentages as "just part of the game"? WotC designed the game this way, so by definition, it MUST be perfect as is. :lol: [/QUOTE]
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