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So, about Expertise...
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<blockquote data-quote="Smeelbo" data-source="post: 4703068" data-attributes="member: 81898"><p>Playing a game by rationally considering the consequences of choices is hardly power gaming. Most players of any game will consider the rules, and devise strategies that are both fun, and adequately rational.</p><p> </p><p>I predict that in practice most players will be sufficiently motivated by the rational pursuit of advantage that their characters will take <em>Expertise</em> by 6th level.</p><p> </p><p>A better analogy for the feat vs. fix would have been page 42 of the the DMG, the table <em>Difficulty Class by Level</em>. Suppose instead of issuing the errata as was done, they offered a new feat in a new book, call it:That would have <em>"fixed"</em> the skill challenge bug for those characters who took the feat, and the feat is so good, all characters would take it eventually, unless all they care about is combat.</p><p> </p><p>I'm not a min-maxer. I'm certainly capable of it: I have the background in games, mathematics, and logic. But I <u>do</u> like to consider my alternatives rationally, and be rational enough that I can play the game and not burden my fellow players.</p><p> </p><p>Rationally, I would be hard pressed not to take <em>Expertise</em> as soon as I can afford it, regardless of character concept.</p><p> </p><p><strong>Smeelbo</strong></p></blockquote><p></p>
[QUOTE="Smeelbo, post: 4703068, member: 81898"] Playing a game by rationally considering the consequences of choices is hardly power gaming. Most players of any game will consider the rules, and devise strategies that are both fun, and adequately rational. I predict that in practice most players will be sufficiently motivated by the rational pursuit of advantage that their characters will take [I]Expertise[/I] by 6th level. A better analogy for the feat vs. fix would have been page 42 of the the DMG, the table [I]Difficulty Class by Level[/I]. Suppose instead of issuing the errata as was done, they offered a new feat in a new book, call it:That would have [I]"fixed"[/I] the skill challenge bug for those characters who took the feat, and the feat is so good, all characters would take it eventually, unless all they care about is combat. I'm not a min-maxer. I'm certainly capable of it: I have the background in games, mathematics, and logic. But I [U]do[/U] like to consider my alternatives rationally, and be rational enough that I can play the game and not burden my fellow players. Rationally, I would be hard pressed not to take [I]Expertise[/I] as soon as I can afford it, regardless of character concept. [B]Smeelbo[/B] [/QUOTE]
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