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So, about Expertise...
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<blockquote data-quote="Bayuer" data-source="post: 4704554" data-attributes="member: 61817"><p>If you will hit with your encounters and dailies then you will don't need at-wills so much.</p><p></p><p>Well, be realy honest. Almost all of players will take this feat at some point. I don't belive in that crapy talking about "the flaw, man! DnD is RPG!" Yeah, right. DnD is also a combat game. If ther's an option to hit more offten, why don't take it? It's the best feat i saw so far (like Toughness, Weapon Focus, Mulitfeat (gives you free skill training + sth else), Dwarven Weapon Training, Eladrin Soldier, Armor Profinency and Specializations and Iron Will, Lighting Reflex, Great Fortitude and Backstabber and the same feat for Rangers). Come on. </p><p></p><p>So when it comes time to make you char and you just need to take so many feats to don't be weak at combat there is not much room for flavor feats and now its one more taken:/ </p><p></p><p>I was playing at 22 lvl now and I see the gap of monsters defense and attack bonuses. It's too large. Your defenses aren't too so great so all 4 incrasing them are almost must have (2-3 for sure) couse when an enemy must roll 3 on die to make you dazed etc. that very frustrating.</p><p></p><p>Like someone wrote on WoTC forums. Make Masterwork Weapons and add them +x to hit (+1 on magic weapn +2, +2 on magic weapon +4, and +3 on magic weapon +6 or so).</p></blockquote><p></p>
[QUOTE="Bayuer, post: 4704554, member: 61817"] If you will hit with your encounters and dailies then you will don't need at-wills so much. Well, be realy honest. Almost all of players will take this feat at some point. I don't belive in that crapy talking about "the flaw, man! DnD is RPG!" Yeah, right. DnD is also a combat game. If ther's an option to hit more offten, why don't take it? It's the best feat i saw so far (like Toughness, Weapon Focus, Mulitfeat (gives you free skill training + sth else), Dwarven Weapon Training, Eladrin Soldier, Armor Profinency and Specializations and Iron Will, Lighting Reflex, Great Fortitude and Backstabber and the same feat for Rangers). Come on. So when it comes time to make you char and you just need to take so many feats to don't be weak at combat there is not much room for flavor feats and now its one more taken:/ I was playing at 22 lvl now and I see the gap of monsters defense and attack bonuses. It's too large. Your defenses aren't too so great so all 4 incrasing them are almost must have (2-3 for sure) couse when an enemy must roll 3 on die to make you dazed etc. that very frustrating. Like someone wrote on WoTC forums. Make Masterwork Weapons and add them +x to hit (+1 on magic weapn +2, +2 on magic weapon +4, and +3 on magic weapon +6 or so). [/QUOTE]
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