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<blockquote data-quote="ObsidianCrane" data-source="post: 4705222" data-attributes="member: 54918"><p>Nope.</p><p></p><p>Levels of Individual Threats: Choose threats within two or three levels of the characters’ level.</p><p>Threats in an easy encounter can be as many as four levels below the party’s level.</p><p>Threats in a hard encounter can be as many as three to five levels above the party’s level.</p><p></p><p>Taken directly from page 56.</p><p></p><p>The fact WotC cannot follow their own guidelines should be well understood by now <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Further there is still no L+7 monster in those examples, the worst example is the War Troll at Level +6 (one above the page 56 recomendations). </p><p></p><p>The War Troll is frankly a rediculous addition to such an encounter and a classic example of the exact sort of bad encounter design that is creating a problem. Lowest defences are 25, PCs will have +5/6 (Item + Level) +4/6 Stat to hit it. +9 to +12 shouldn't be fighting that sort of creature. Defences should be around 20 in the NAD area and 2-3 higher in AC at most. Using examples that encourage bad design and that don't follow the prior guidelines to argue the game is broken isn't actually supportative of your position - it just supports the idea that WotC really didn't understand the implementation of their own game fully when they wrote the final print and released the books. An idea supported by some of the comments in the months since release (like Mearls on Wizards and the Controller role for example).</p></blockquote><p></p>
[QUOTE="ObsidianCrane, post: 4705222, member: 54918"] Nope. Levels of Individual Threats: Choose threats within two or three levels of the characters’ level. Threats in an easy encounter can be as many as four levels below the party’s level. Threats in a hard encounter can be as many as three to five levels above the party’s level. Taken directly from page 56. The fact WotC cannot follow their own guidelines should be well understood by now ;) Further there is still no L+7 monster in those examples, the worst example is the War Troll at Level +6 (one above the page 56 recomendations). The War Troll is frankly a rediculous addition to such an encounter and a classic example of the exact sort of bad encounter design that is creating a problem. Lowest defences are 25, PCs will have +5/6 (Item + Level) +4/6 Stat to hit it. +9 to +12 shouldn't be fighting that sort of creature. Defences should be around 20 in the NAD area and 2-3 higher in AC at most. Using examples that encourage bad design and that don't follow the prior guidelines to argue the game is broken isn't actually supportative of your position - it just supports the idea that WotC really didn't understand the implementation of their own game fully when they wrote the final print and released the books. An idea supported by some of the comments in the months since release (like Mearls on Wizards and the Controller role for example). [/QUOTE]
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