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<blockquote data-quote="KarinsDad" data-source="post: 4707341" data-attributes="member: 2011"><p>Prove it. Which designer might that be?</p><p></p><p>I posted the monsters. I posted the fact that 16 stat starting PCs have a 45% chance against same level monsters without synergies. I posted several different ways PCs can gain synergy and improve their odds.</p><p></p><p>You posted rhetoric.</p><p></p><p>You are arguing to argue here. The math is solid, straight out of the PHB and Monster Manual.</p><p></p><p>Yours is a "player entitlement" argument. If a PC has a 60% chance to hit at first level, they should have the same chance at 30th level.</p><p></p><p>Nonsense. A 30th PC has many magical items and powers and feats that he did not have at 1st level. The synergy of multiple 30th level PCs is much greater than multiple 1st level PCs. It's a slightly different game with extremely different tactics at level 30 because of the additional plethora of options.</p><p></p><p></p><p>If the 30th level Orb Wizard gets lucky, he locks down the Solo monster for a significant portion of the rest of the encounter. The math states that he SHOULD hit less often because his control effects are so much more powerful.</p><p></p><p>The designers would be total morons to give the same 60% chance to hit at 30th level that they gave at 1st level. Just because one designer added a bad feat to PHB II does not mean that all of the designers are that stupid.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4707341, member: 2011"] Prove it. Which designer might that be? I posted the monsters. I posted the fact that 16 stat starting PCs have a 45% chance against same level monsters without synergies. I posted several different ways PCs can gain synergy and improve their odds. You posted rhetoric. You are arguing to argue here. The math is solid, straight out of the PHB and Monster Manual. Yours is a "player entitlement" argument. If a PC has a 60% chance to hit at first level, they should have the same chance at 30th level. Nonsense. A 30th PC has many magical items and powers and feats that he did not have at 1st level. The synergy of multiple 30th level PCs is much greater than multiple 1st level PCs. It's a slightly different game with extremely different tactics at level 30 because of the additional plethora of options. If the 30th level Orb Wizard gets lucky, he locks down the Solo monster for a significant portion of the rest of the encounter. The math states that he SHOULD hit less often because his control effects are so much more powerful. The designers would be total morons to give the same 60% chance to hit at 30th level that they gave at 1st level. Just because one designer added a bad feat to PHB II does not mean that all of the designers are that stupid. [/QUOTE]
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