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<blockquote data-quote="WalterKovacs" data-source="post: 4716456" data-attributes="member: 63763"><p>There is a difference between one feat being better than other feats, and all new feats (or most new feats) being better than older ones.</p><p> </p><p>It is impossible for all feats to be equally good as all other feats. Part of the balance is that, even <em>if</em> a feat is better, you can only have that feat once, and you'll need to take other feats.</p><p> </p><p>Heck, powers you need to pick one at each level ... feats only have a few level based restrictions (mostly tier, and a few non-tier based restrictions on feats), and thus it's not a matter of "if you don't take this feat at level X you will never take it unless you have no good options at level Y".</p><p> </p><p>Paragon you have one choice of path. Epic you have one choice of destiny. For the most part, you have one choice of power at a level, since you'll <em>usually</em> take the highest level power available. Feats are the one feature that you get he most of, and aren't as "now or never" as other options in character creation.</p><p> </p><p>Thus, it is more flexible in terms of balance. If it is better than other feats it means:</p><p> </p><p>The feat you would normally take at say ... level 8, you instead take at level 10. The feat you take at level 10, which for <em>some</em> characters is probably going to be retrained at 11 anyway, and is probably going to be toughness, or something similar that is generic and "because I have to take a feat" is a feat you don't end up taking.</p><p> </p><p>Does this feat cause people to not take warforged tactics, action surge, nimble blade, weapon focus, etc, etc, etc? Or does it delay the time before it takes those feat by 2 levels? It doesn't really obsolete a feat if you end up taking the obsolete feat anyway.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 4716456, member: 63763"] There is a difference between one feat being better than other feats, and all new feats (or most new feats) being better than older ones. It is impossible for all feats to be equally good as all other feats. Part of the balance is that, even [i]if[/i] a feat is better, you can only have that feat once, and you'll need to take other feats. Heck, powers you need to pick one at each level ... feats only have a few level based restrictions (mostly tier, and a few non-tier based restrictions on feats), and thus it's not a matter of "if you don't take this feat at level X you will never take it unless you have no good options at level Y". Paragon you have one choice of path. Epic you have one choice of destiny. For the most part, you have one choice of power at a level, since you'll [i]usually[/i] take the highest level power available. Feats are the one feature that you get he most of, and aren't as "now or never" as other options in character creation. Thus, it is more flexible in terms of balance. If it is better than other feats it means: The feat you would normally take at say ... level 8, you instead take at level 10. The feat you take at level 10, which for [i]some[/i] characters is probably going to be retrained at 11 anyway, and is probably going to be toughness, or something similar that is generic and "because I have to take a feat" is a feat you don't end up taking. Does this feat cause people to not take warforged tactics, action surge, nimble blade, weapon focus, etc, etc, etc? Or does it delay the time before it takes those feat by 2 levels? It doesn't really obsolete a feat if you end up taking the obsolete feat anyway. [/QUOTE]
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