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<blockquote data-quote="KarinsDad" data-source="post: 4717944" data-attributes="member: 2011"><p>In a game system were a minimum of one defense has to start falling behind the others, you consider a +1 to defense that does not stack with most other defense feat bonuses against ~42% of the attacks crazy?</p><p></p><p>Unlike the +1 to hit discussion (where the ability score always adds in and it is typically for 100% of attacks), all defenses do not get the stat ability score increase bonuses. So, feats have to make up for both the defensive math problem and the one or more defenses do not get stat ability increases (or as many stat ability increases).</p><p></p><p>+1 to hit 100% of the time (typically) is more powerful than +1 defense to 42% of attacks (not even counting that at least one defense has to start falling behind and the fact that Combat Anticipation does not stack with most other defense feats).</p><p></p><p>+1 to hit 100% of the time is more powerful than +2 to a single defense like Great Fortitude (~15% of attacks) or Iron Will (~11% of attacks) or Lightning Reflexes (~18% of attacks).</p><p></p><p>Note: These percentages are for all monsters in the MM, not just Paragon and above, so they are might be off by a percentage point or so.</p><p></p><p></p><p>In fact, we have been talking here about the offensive math problem, but have not been discussing the defensive math problem.</p><p></p><p>It's the same problem, except in reverse. Monster attacks are level based plus powers, PC defenses are half level plus magic plus stat gains plus feats plus powers. The only differences are that there are some more feats to help handle the defensive math problem and the game is designed for a PC to always have at least one weak defense (from minimal stat ability gain).</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4717944, member: 2011"] In a game system were a minimum of one defense has to start falling behind the others, you consider a +1 to defense that does not stack with most other defense feat bonuses against ~42% of the attacks crazy? Unlike the +1 to hit discussion (where the ability score always adds in and it is typically for 100% of attacks), all defenses do not get the stat ability score increase bonuses. So, feats have to make up for both the defensive math problem and the one or more defenses do not get stat ability increases (or as many stat ability increases). +1 to hit 100% of the time (typically) is more powerful than +1 defense to 42% of attacks (not even counting that at least one defense has to start falling behind and the fact that Combat Anticipation does not stack with most other defense feats). +1 to hit 100% of the time is more powerful than +2 to a single defense like Great Fortitude (~15% of attacks) or Iron Will (~11% of attacks) or Lightning Reflexes (~18% of attacks). Note: These percentages are for all monsters in the MM, not just Paragon and above, so they are might be off by a percentage point or so. In fact, we have been talking here about the offensive math problem, but have not been discussing the defensive math problem. It's the same problem, except in reverse. Monster attacks are level based plus powers, PC defenses are half level plus magic plus stat gains plus feats plus powers. The only differences are that there are some more feats to help handle the defensive math problem and the game is designed for a PC to always have at least one weak defense (from minimal stat ability gain). [/QUOTE]
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