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<blockquote data-quote="GMforPowergamers" data-source="post: 4733603" data-attributes="member: 67338"><p>Why I do not see the problem...Well to put it blunt no one who doesn't do the math sees it in play (and by no one I mean not a noticeable %, you would think here, WotC and RPGnet would be full of “My epic character can’t hit” threads) because as powers and items scale PCs have more options. You see at level 30 you have 3 magic item uses +1 per milestone (2 more then 1st level) you also have 16 more feats specializing you, a bunch of magic items, more powers that have better effects (other then damage that also scales) and you have more healing.</p><p></p><p> The numbers only take +x to hit Vs Y Ac into account, the wizard powers that do things on miss and hit the whole dang board are not calculated, or the cool PP powers that do things like auto damage, or bonus to hit, or free movement. Heck fighters have auto damage stances as early as 5th level, there are too many X factors for the math to take into account.</p><p></p><p>If you really get from level 1-level 25 and then feel like you have somehow gotten worse for having leveled, then please show us your examples.</p><p></p><p>Now having said that I have seen a small number of characters that can’t hit well (or atleast feel that is the case) all the way at level 1, and stay feeling that way the whole campaign. I will give 3 examples:</p><p></p><p> A warlord and the DM made us roll for stats, he got 1 15 and 1 13. Other then that they were all 11 or less. He dropped the 15 in Int, and the 13 in Str, and is a genesi He uses an Axe ( a +2 prof) and at first level had +4 to hit. We are now 9th level and he has +10 (+1 weapon). He insistes his 10th level feat will be expertise.</p><p></p><p> Same player older character. Ranger default array half elf. He started with a 16 dex, a 14 str and a 13 wisdom. He was the Archer who could fall back on two weapons. Because he has a habit of rolling low he chose careful attack and nimble strike. His dilatants was Piercing strike. He had 2 short swords, a throwing Axe, and a long bow. His enchantments were always low (Like he still had a +2 something long bow at 20th level). If we were still playing that game he would take this feat</p><p></p><p> Different Player Cleric. Human. Wanted to walk the line so he started (after race mod) with a 16 Str and a 16 Wis and 14 charisma. This character is in LFR, so his items are more level appropriate then the other two, but he feels he needs an edge.</p><p></p><p>I will now give 3 counter examples:</p><p></p><p> Same player as the first two. Eladrin war wizard, he specializes in large AOE. He has multi implements each with different cool powers. He started with a 20 Int, and his 11th level feat is already set to be second imp master. ( we are now at level 6). He never feels he has prolems hitting, and infact he has both a +2 wand and a +2 orb already. He has too many feats he wants, he will probably never even look at expertise.</p><p></p><p> Same player as the 3rd one up top, same game as the one right above here. Level 6 Drow Rouge. Artful Dodger. He uses daggers, and he often explains that he has at least 3 different ways to call combat advantage each round, he very often is quieted as “I need a 4 or better to hit”</p><p></p><p> My warlord. I started with a 16 Str, and have a long sword. I have not hit every attack, although I have never found him to have major issues. I ran him from level 2 to level 27. This was befor PHB2 was previewed, and I had no issue hitting, or feeling useful. The only time I remember prolems was with elite or solo soldiers of our level +3 or more</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 4733603, member: 67338"] Why I do not see the problem...Well to put it blunt no one who doesn't do the math sees it in play (and by no one I mean not a noticeable %, you would think here, WotC and RPGnet would be full of “My epic character can’t hit” threads) because as powers and items scale PCs have more options. You see at level 30 you have 3 magic item uses +1 per milestone (2 more then 1st level) you also have 16 more feats specializing you, a bunch of magic items, more powers that have better effects (other then damage that also scales) and you have more healing. The numbers only take +x to hit Vs Y Ac into account, the wizard powers that do things on miss and hit the whole dang board are not calculated, or the cool PP powers that do things like auto damage, or bonus to hit, or free movement. Heck fighters have auto damage stances as early as 5th level, there are too many X factors for the math to take into account. If you really get from level 1-level 25 and then feel like you have somehow gotten worse for having leveled, then please show us your examples. Now having said that I have seen a small number of characters that can’t hit well (or atleast feel that is the case) all the way at level 1, and stay feeling that way the whole campaign. I will give 3 examples: A warlord and the DM made us roll for stats, he got 1 15 and 1 13. Other then that they were all 11 or less. He dropped the 15 in Int, and the 13 in Str, and is a genesi He uses an Axe ( a +2 prof) and at first level had +4 to hit. We are now 9th level and he has +10 (+1 weapon). He insistes his 10th level feat will be expertise. Same player older character. Ranger default array half elf. He started with a 16 dex, a 14 str and a 13 wisdom. He was the Archer who could fall back on two weapons. Because he has a habit of rolling low he chose careful attack and nimble strike. His dilatants was Piercing strike. He had 2 short swords, a throwing Axe, and a long bow. His enchantments were always low (Like he still had a +2 something long bow at 20th level). If we were still playing that game he would take this feat Different Player Cleric. Human. Wanted to walk the line so he started (after race mod) with a 16 Str and a 16 Wis and 14 charisma. This character is in LFR, so his items are more level appropriate then the other two, but he feels he needs an edge. I will now give 3 counter examples: Same player as the first two. Eladrin war wizard, he specializes in large AOE. He has multi implements each with different cool powers. He started with a 20 Int, and his 11th level feat is already set to be second imp master. ( we are now at level 6). He never feels he has prolems hitting, and infact he has both a +2 wand and a +2 orb already. He has too many feats he wants, he will probably never even look at expertise. Same player as the 3rd one up top, same game as the one right above here. Level 6 Drow Rouge. Artful Dodger. He uses daggers, and he often explains that he has at least 3 different ways to call combat advantage each round, he very often is quieted as “I need a 4 or better to hit” My warlord. I started with a 16 Str, and have a long sword. I have not hit every attack, although I have never found him to have major issues. I ran him from level 2 to level 27. This was befor PHB2 was previewed, and I had no issue hitting, or feeling useful. The only time I remember prolems was with elite or solo soldiers of our level +3 or more [/QUOTE]
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