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General Tabletop Discussion
*Pathfinder & Starfinder
So, about Expertise...
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<blockquote data-quote="Ulthwithian" data-source="post: 4743950" data-attributes="member: 60612"><p>A couple of observations here.</p><p> </p><p>I understand the mathematical argument, and a sensible consensus regarding the scaling of the feat seems to have been achieved.</p><p> </p><p>However, to those who say that everyone should be given the feat, and are saying that because the feat is 'the best'... there is always a 'best' feat. It is a dangerous argument you make. It is simplified in this case because of the underlying math, but there are <em>always</em> 'best feats' to take. Giving them out for free is incorrect. You have simply replaced what was 'best' and thus 'required'. It really doesn't matter what the 'best' is. E.g., I've heard Nimble Blade brought up here for Rogues. Do you give all Rogues Nimble Blade for free? If not, isn't it true that 'all Rogues will take it, and is thus some form of feat tax'?</p><p> </p><p>I realize that Expertise is most likely to close a design loophole, and that can muddy the waters here. But to go down the road of 'free feats' is not the best way of handling this situation, I think. Also, I hope that everyone here who says Weapon Expertise is a required feat uses a +3 proficiency weapon. If not, your argument (until level 15) is, essentially, that you want to ignore the built-in weapon balance of 4E. That argument will not pass muster with me.</p><p> </p><p>I would think a restricted (and thus balanced) form of Expertise would be to apply it only to basic attacks. (Careful Attack and Sure Strike would then be erratta'ed to gain at least some scaling, or become basic attacks.) This would also benefit those 'basic attack' powers that some classes get. (I refer to Magic Missile, Eldritch Blast, et al. here.)</p></blockquote><p></p>
[QUOTE="Ulthwithian, post: 4743950, member: 60612"] A couple of observations here. I understand the mathematical argument, and a sensible consensus regarding the scaling of the feat seems to have been achieved. However, to those who say that everyone should be given the feat, and are saying that because the feat is 'the best'... there is always a 'best' feat. It is a dangerous argument you make. It is simplified in this case because of the underlying math, but there are [I]always[/I] 'best feats' to take. Giving them out for free is incorrect. You have simply replaced what was 'best' and thus 'required'. It really doesn't matter what the 'best' is. E.g., I've heard Nimble Blade brought up here for Rogues. Do you give all Rogues Nimble Blade for free? If not, isn't it true that 'all Rogues will take it, and is thus some form of feat tax'? I realize that Expertise is most likely to close a design loophole, and that can muddy the waters here. But to go down the road of 'free feats' is not the best way of handling this situation, I think. Also, I hope that everyone here who says Weapon Expertise is a required feat uses a +3 proficiency weapon. If not, your argument (until level 15) is, essentially, that you want to ignore the built-in weapon balance of 4E. That argument will not pass muster with me. I would think a restricted (and thus balanced) form of Expertise would be to apply it only to basic attacks. (Careful Attack and Sure Strike would then be erratta'ed to gain at least some scaling, or become basic attacks.) This would also benefit those 'basic attack' powers that some classes get. (I refer to Magic Missile, Eldritch Blast, et al. here.) [/QUOTE]
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