Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
So, about this math problem...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Sigil" data-source="post: 1207477" data-attributes="member: 2013"><p>The original question seems to be, "at a given time T, what are the odds of the dragon being in room X in map matrix M, after starting from point Y, with a restlessness period of Z?"</p><p></p><p>Where T is very small (a few multiples of Z), it is quite important to analyze the structure of matrix M, especially as it refers to Y and X. However, this analysis is relatively easy and straightforward and does not need a general solution.</p><p></p><p>As T gets very large (many multiples of Z), the starting point Y becomes less important except that the number of steps between Y and X is important (though not Y and X themselves; merely their separation) to determine whether this is a bistatial problem. Once we've determined that, the solution is only trivially different than the (possibly bistatial) M/N solution I posited earlier. You are welcome to run the numbers yourself for *any* matrix M that you like and see that it is indeed the correct solution.</p><p></p><p>Another way to think about the importance of the starting point is to handle the problem "in reverse" - if the dragon is at X now what are the odds he was at Y a few Z's ago? Obviously, the fewer Z's, the fewer possible solutions. As the number of "steps backwards" gets larger, the possible number of permutations gets larger and larger until you get (quickly, I might add) to a point where you have no real certainty of where the starting point was. Thus, for a time elapsed that is large since the start, the starting point is of little import.</p><p></p><p>Simply put, this is a problem that DOES have a simple general case. The *only* thing that matters in terms of the structure of M is whether that structure demands a bistatial solution.</p><p></p><p>--The Sigil</p></blockquote><p></p>
[QUOTE="The Sigil, post: 1207477, member: 2013"] The original question seems to be, "at a given time T, what are the odds of the dragon being in room X in map matrix M, after starting from point Y, with a restlessness period of Z?" Where T is very small (a few multiples of Z), it is quite important to analyze the structure of matrix M, especially as it refers to Y and X. However, this analysis is relatively easy and straightforward and does not need a general solution. As T gets very large (many multiples of Z), the starting point Y becomes less important except that the number of steps between Y and X is important (though not Y and X themselves; merely their separation) to determine whether this is a bistatial problem. Once we've determined that, the solution is only trivially different than the (possibly bistatial) M/N solution I posited earlier. You are welcome to run the numbers yourself for *any* matrix M that you like and see that it is indeed the correct solution. Another way to think about the importance of the starting point is to handle the problem "in reverse" - if the dragon is at X now what are the odds he was at Y a few Z's ago? Obviously, the fewer Z's, the fewer possible solutions. As the number of "steps backwards" gets larger, the possible number of permutations gets larger and larger until you get (quickly, I might add) to a point where you have no real certainty of where the starting point was. Thus, for a time elapsed that is large since the start, the starting point is of little import. Simply put, this is a problem that DOES have a simple general case. The *only* thing that matters in terms of the structure of M is whether that structure demands a bistatial solution. --The Sigil [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
So, about this math problem...
Top