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So, about those halflings...
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<blockquote data-quote="llamatron2000" data-source="post: 3803414" data-attributes="member: 33814"><p>I like current halflings. There's a lot of things that hobbits have right, and there's a lot of things that kender have right.</p><p></p><p>3e halflings are a blend. Which is fine.</p><p></p><p>You still get a tight-knit race that is heavy on community, genealogy, and living comfortably.</p><p></p><p>You also get a race that is prone to suddenly wandering the hell off from the rest of the pack to go adventuring, utilizing their talents as small, inconspicous folk with big heart to overcome great challenges.</p><p></p><p>Hobbit fans, can you tell me that this -isn't- how Tolkien halflings would become if you were to uproot them from their homelands?</p><p></p><p>Kender fans, can you really be disappointed that you can play your little folk without them being ridiculously broken and friggin' ANNOYING!?</p><p></p><p>So I say keep them as they are. The only thing I don't like with the 3e halflings is their chaotic bent, and their BRAND NEW chaotic goddess of uber-munchkinism, and the gypsy vibe. I really -like- Yondalla, and the idea of valuing family, hearth, and home. Having a goddess of vengeance and luck and being painted wholesale as wandering thieves just isn't my cup of tea.</p></blockquote><p></p>
[QUOTE="llamatron2000, post: 3803414, member: 33814"] I like current halflings. There's a lot of things that hobbits have right, and there's a lot of things that kender have right. 3e halflings are a blend. Which is fine. You still get a tight-knit race that is heavy on community, genealogy, and living comfortably. You also get a race that is prone to suddenly wandering the hell off from the rest of the pack to go adventuring, utilizing their talents as small, inconspicous folk with big heart to overcome great challenges. Hobbit fans, can you tell me that this -isn't- how Tolkien halflings would become if you were to uproot them from their homelands? Kender fans, can you really be disappointed that you can play your little folk without them being ridiculously broken and friggin' ANNOYING!? So I say keep them as they are. The only thing I don't like with the 3e halflings is their chaotic bent, and their BRAND NEW chaotic goddess of uber-munchkinism, and the gypsy vibe. I really -like- Yondalla, and the idea of valuing family, hearth, and home. Having a goddess of vengeance and luck and being painted wholesale as wandering thieves just isn't my cup of tea. [/QUOTE]
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So, about those halflings...
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