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So anyone get ahold of the A Game of Thrones RPG?
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<blockquote data-quote="Skyman" data-source="post: 2545069" data-attributes="member: 16427"><p>Hey Maester Luwin, ecliptic, and JS, long time no talk since the GoO boards have been down.</p><p></p><p>For a while I'd been thinking I wouldn't get the RPG. I didn't agree with the choice to make the Maester a class rather than a generic scholar, make Godsworn specific to the faith of the Seven, or have a Kingsguard or Bloodrider PrC. I also was hoping HP would be removed entirely. I finally decided that it would be a waste of all my time spent reading previews and discussing the game <em>not</em> to get the game, so I ended up purchasing the pdf...</p><p></p><p>...And I'm glad I did. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Not only does it have beautiful text and layout and very good world information, but the game does a great job of capturing the feel of Westeros and has well-thought out mechanics. I probably wouldn't use it for in-person games, which I find tend to be more combat heavy and where detailed rp can be tough, but I'm already joining and possibly going to run a play-by-post game. Props to the designers, you've done a particularly great job considering that you don't have the resources of a big WotC-like company, and the book seems as well done both in style and substance as one of theirs. </p><p></p><p>I have already run a Night's Watch adventure using Malhavoc's Iron Heroes system (since this game wasn't out, of course), set around Raymun Redbeard's invasion. At some point I may convert it to the GoT system.</p></blockquote><p></p>
[QUOTE="Skyman, post: 2545069, member: 16427"] Hey Maester Luwin, ecliptic, and JS, long time no talk since the GoO boards have been down. For a while I'd been thinking I wouldn't get the RPG. I didn't agree with the choice to make the Maester a class rather than a generic scholar, make Godsworn specific to the faith of the Seven, or have a Kingsguard or Bloodrider PrC. I also was hoping HP would be removed entirely. I finally decided that it would be a waste of all my time spent reading previews and discussing the game [I]not[/I] to get the game, so I ended up purchasing the pdf... ...And I'm glad I did. :) Not only does it have beautiful text and layout and very good world information, but the game does a great job of capturing the feel of Westeros and has well-thought out mechanics. I probably wouldn't use it for in-person games, which I find tend to be more combat heavy and where detailed rp can be tough, but I'm already joining and possibly going to run a play-by-post game. Props to the designers, you've done a particularly great job considering that you don't have the resources of a big WotC-like company, and the book seems as well done both in style and substance as one of theirs. I have already run a Night's Watch adventure using Malhavoc's Iron Heroes system (since this game wasn't out, of course), set around Raymun Redbeard's invasion. At some point I may convert it to the GoT system. [/QUOTE]
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So anyone get ahold of the A Game of Thrones RPG?
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