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So, anyone looking at Mongoose Runequest II?
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<blockquote data-quote="Psychman" data-source="post: 5104671" data-attributes="member: 54679"><p>A starting character gets a base skill level in a common skill of 2stats added together, plus any culture bonus, plus profession bonus (probably 10 each) plus a share of 250 pts to spend as wished, maximum 30 per skill. Advanced skills get opened by professions or cultures. Common skills can be up to around 70% by the end of character generation with average stat rolls.</p><p></p><p>There are references to Glorantha through the book but it's not completely tied in. The most telling are that in Glorantha characters get starting magics, and the cults section provide an Orlanth cult in it's examples. The cults section already starts pointing towards Heroquesting and some cult and heroic abilities are specifically listed in the cult section as being gained through Heroquest. There is even a basic rule framework which I am sure will be expanded upon, clearly modelled after HeroQuest's design of Heroquests.</p><p></p><p>The last point is still true, and I hope the Glorantha book will open this more and give advice such as turned up in the 3rd edition Glorantha book re PCs being merchant adventurers etc.</p><p></p><p>It is worth a fresh look, however, particularly with the Combat maneuvres.</p></blockquote><p></p>
[QUOTE="Psychman, post: 5104671, member: 54679"] A starting character gets a base skill level in a common skill of 2stats added together, plus any culture bonus, plus profession bonus (probably 10 each) plus a share of 250 pts to spend as wished, maximum 30 per skill. Advanced skills get opened by professions or cultures. Common skills can be up to around 70% by the end of character generation with average stat rolls. There are references to Glorantha through the book but it's not completely tied in. The most telling are that in Glorantha characters get starting magics, and the cults section provide an Orlanth cult in it's examples. The cults section already starts pointing towards Heroquesting and some cult and heroic abilities are specifically listed in the cult section as being gained through Heroquest. There is even a basic rule framework which I am sure will be expanded upon, clearly modelled after HeroQuest's design of Heroquests. The last point is still true, and I hope the Glorantha book will open this more and give advice such as turned up in the 3rd edition Glorantha book re PCs being merchant adventurers etc. It is worth a fresh look, however, particularly with the Combat maneuvres. [/QUOTE]
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So, anyone looking at Mongoose Runequest II?
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