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So Class Complexity...
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<blockquote data-quote="I'm A Banana" data-source="post: 9408788" data-attributes="member: 2067"><p>I expect some of what's playing into different evaluations of Barb complexity is different players at different tables being comfortable with different levels of complexity. Like, if you don't mind complexity, you won't think the Barb is too bad. And ENWorld in general is a place that does not mind complexity (heck, lots of folks here want 5e to be more complex than it is, and most of us remember 3e and 4e and the number of dials and the mastery demands of those editions).</p><p></p><p>But in the same way that interacting with spellcasting probably means you're not Low complexity, I think any time that you're dealing with a buff or debuff of any sort with a duration, you're probably not at Low complexity. Memory and attention span is a pretty significant cognitive load, and Rage isn't just something you can forget about until you need it - you need to evaluate when to use it, pay attention when it's not your turn, and do a bit of a math lift for it. System mastery also plays into the barbarian, since it has its own AC calculation and has "better" weapons that are implied but not explicit. I think there's a reasonably high "skill floor" there. Not a super high skill ceiling, either, but not something I'd give any of my newbies who aren't generally "D&D People" (the rogue is my usual go-to for that, though champion fighters are fine, too).</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 9408788, member: 2067"] I expect some of what's playing into different evaluations of Barb complexity is different players at different tables being comfortable with different levels of complexity. Like, if you don't mind complexity, you won't think the Barb is too bad. And ENWorld in general is a place that does not mind complexity (heck, lots of folks here want 5e to be more complex than it is, and most of us remember 3e and 4e and the number of dials and the mastery demands of those editions). But in the same way that interacting with spellcasting probably means you're not Low complexity, I think any time that you're dealing with a buff or debuff of any sort with a duration, you're probably not at Low complexity. Memory and attention span is a pretty significant cognitive load, and Rage isn't just something you can forget about until you need it - you need to evaluate when to use it, pay attention when it's not your turn, and do a bit of a math lift for it. System mastery also plays into the barbarian, since it has its own AC calculation and has "better" weapons that are implied but not explicit. I think there's a reasonably high "skill floor" there. Not a super high skill ceiling, either, but not something I'd give any of my newbies who aren't generally "D&D People" (the rogue is my usual go-to for that, though champion fighters are fine, too). [/QUOTE]
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