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So Class Complexity...
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<blockquote data-quote="Clint_L" data-source="post: 9408931" data-attributes="member: 7035894"><p>I appreciate the point about being a class that is more complex to build than to play. I've come to really dislike it for new players, because my philosophy is to let players do their thing with minimal guidance - it's not a competition, after all, and if they make less than optimal choices that appeal to them, that's cool.</p><p></p><p>However, you can't really do that with warlock, because there are a lot of trap options that could result in an extremely unfun character. Like building a warlock without taking Eldritch Blast, or the right evocations. So then I wind up explaining why certain choices are almost necessary, and it starts to feel like it's my character, not theirs. And to a student with no prior D&D context, it is definitely not obvious why Eldritch Blast is so important, etc.</p><p></p><p>It's odd that the class was designed so that you could NOT take Eldritch Blast.</p><p></p><p>Other classes that are hard for beginners are those that rely on bonus actions. 5e's action economy is weirdly expressed, and the action/bonus action/reaction/free action distinction is confusing. Nu monk is probably going to be a pain in the butt for this reason, as it is heavily reliant on bonus actions, reactions, and free actions.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9408931, member: 7035894"] I appreciate the point about being a class that is more complex to build than to play. I've come to really dislike it for new players, because my philosophy is to let players do their thing with minimal guidance - it's not a competition, after all, and if they make less than optimal choices that appeal to them, that's cool. However, you can't really do that with warlock, because there are a lot of trap options that could result in an extremely unfun character. Like building a warlock without taking Eldritch Blast, or the right evocations. So then I wind up explaining why certain choices are almost necessary, and it starts to feel like it's my character, not theirs. And to a student with no prior D&D context, it is definitely not obvious why Eldritch Blast is so important, etc. It's odd that the class was designed so that you could NOT take Eldritch Blast. Other classes that are hard for beginners are those that rely on bonus actions. 5e's action economy is weirdly expressed, and the action/bonus action/reaction/free action distinction is confusing. Nu monk is probably going to be a pain in the butt for this reason, as it is heavily reliant on bonus actions, reactions, and free actions. [/QUOTE]
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