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So Class Complexity...
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<blockquote data-quote="ECMO3" data-source="post: 9442462" data-attributes="member: 7030563"><p>Wizards are harder to level and hard to build, but IME they are not actually that complex to play once you have that done.</p><p>IME Wizards are easier for new players to run in play than most fighters in 5E. In 2024 I think they will be easier than most Fighters or most Rogues given the complexity added to the Rogue class. So I don't really agree with that list at all.</p><p></p><p>If you are playing a game with new players and a bunch of pregens Wizard is not really overly hard at all. Bards, Sorcerers and Druids are all substantially more difficult than Wizard. Clerics are about the same generally (some subclasses more difficult), Paladins are more difficult, Monks are more difficult, Rangers about the same, Barbarians it depends entirely on subclass. Warlock can be very easy or very difficult depending on what Evocations, pack and subclass you put in it.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9442462, member: 7030563"] Wizards are harder to level and hard to build, but IME they are not actually that complex to play once you have that done. IME Wizards are easier for new players to run in play than most fighters in 5E. In 2024 I think they will be easier than most Fighters or most Rogues given the complexity added to the Rogue class. So I don't really agree with that list at all. If you are playing a game with new players and a bunch of pregens Wizard is not really overly hard at all. Bards, Sorcerers and Druids are all substantially more difficult than Wizard. Clerics are about the same generally (some subclasses more difficult), Paladins are more difficult, Monks are more difficult, Rangers about the same, Barbarians it depends entirely on subclass. Warlock can be very easy or very difficult depending on what Evocations, pack and subclass you put in it. [/QUOTE]
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