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So, Dark Sun: It's officially out. What do you think of it?
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<blockquote data-quote="bert1000" data-source="post: 5290262" data-attributes="member: 29013"><p><span style="font-family: 'Verdana'">Over I think they did a good job but not wowed.</span></p><p> </p><p><span style="font-family: 'Verdana'">Pleased:</span></p><p><span style="font-family: 'Verdana'">* it's dark sun and they didn't change any of the big tropes</span></p><p><span style="font-family: 'Verdana'">* mechanics are very good. love themes, wild talents</span></p><p><span style="font-family: 'Verdana'">* don't have it yet, but likely will love the creature catalogue since I think WoTC has been doing some pretty good monster design lately</span></p><p><span style="font-family: 'Verdana'">*liked how they stuck with the themes for the city states, but got a little away from direct transports of real world history. in 2e (esp. veiled alliance), I almost felt like this was what happens when you play out Civ for 2000 years...</span></p><p> </p><p><span style="font-family: 'Verdana'">Not so great:</span></p><p><span style="font-family: 'Verdana'">* art direction. as others have pointed out, the art itself is not bad but it doesn't convey the setting as well as I would have liked. 1/2 the artwork looks like stock pieces with no DS connection. the other half is inconsistent. needed more landscapes, city scenes, action scenes, etc. (Why have the wyvern looking thing in one of the 2 page spreads instead of a Gaj?) I don't need Brom incarnate, but some other consistent style vs. standard 4e would have set it apart. Also, I like catalogue type art work in my campaign guide. For instance, there were great pictures of the clothing styles of people living in Gulg and Nibenay in the old box set. Those are the types of artwork that really enhance things for me. It would be great if each city got a blimp overhead view plus "citizens" portraits.</span></p><p> </p><p><span style="font-family: 'Verdana'">*felt really abridged. Dark Sun races could have had a whole page each in my book. For instance, if I didn't own all the 2e stuff, reading the few paragraphs on Halfling really wouldn't have given me a good feel for the race. I am ok with leaving things vague and not defining a lot of “why” but could have used more “what”. Thought Eberron guide had many more plot hooks in it.</span></p><p> </p><p> </p></blockquote><p></p>
[QUOTE="bert1000, post: 5290262, member: 29013"] [FONT=Verdana]Over I think they did a good job but not wowed.[/FONT] [FONT=Verdana] [/FONT] [FONT=Verdana]Pleased:[/FONT] [FONT=Verdana]* it's dark sun and they didn't change any of the big tropes[/FONT] [FONT=Verdana]* mechanics are very good. love themes, wild talents[/FONT] [FONT=Verdana]* don't have it yet, but likely will love the creature catalogue since I think WoTC has been doing some pretty good monster design lately[/FONT] [FONT=Verdana]*liked how they stuck with the themes for the city states, but got a little away from direct transports of real world history. in 2e (esp. veiled alliance), I almost felt like this was what happens when you play out Civ for 2000 years...[/FONT] [FONT=Verdana] [/FONT] [FONT=Verdana]Not so great:[/FONT] [FONT=Verdana]* art direction. as others have pointed out, the art itself is not bad but it doesn't convey the setting as well as I would have liked. 1/2 the artwork looks like stock pieces with no DS connection. the other half is inconsistent. needed more landscapes, city scenes, action scenes, etc. (Why have the wyvern looking thing in one of the 2 page spreads instead of a Gaj?) I don't need Brom incarnate, but some other consistent style vs. standard 4e would have set it apart. Also, I like catalogue type art work in my campaign guide. For instance, there were great pictures of the clothing styles of people living in Gulg and Nibenay in the old box set. Those are the types of artwork that really enhance things for me. It would be great if each city got a blimp overhead view plus "citizens" portraits.[/FONT] [FONT=Verdana] [/FONT] [FONT=Verdana]*felt really abridged. Dark Sun races could have had a whole page each in my book. For instance, if I didn't own all the 2e stuff, reading the few paragraphs on Halfling really wouldn't have given me a good feel for the race. I am ok with leaving things vague and not defining a lot of “why” but could have used more “what”. Thought Eberron guide had many more plot hooks in it.[/FONT] [FONT=Verdana][/FONT] [FONT=Verdana][/FONT] [FONT=Verdana][/FONT] [/QUOTE]
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So, Dark Sun: It's officially out. What do you think of it?
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