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So, Dark Sun: It's officially out. What do you think of it?
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<blockquote data-quote="Aegeri" data-source="post: 5292944" data-attributes="member: 78116"><p>So are your assertions they changed things that didn't need to be changed. Funny how it works like that isn't it?</p><p></p><p></p><p></p><p>Nope.</p><p></p><p></p><p></p><p>Yep.</p><p></p><p></p><p></p><p>Alternatively, they can hold any weapon you want and have a free action to quickly change one weapon to the main hands that can when and if required. Allowing a total of almost 3 different weapons to be held at once and rapidly switched if the situation ever called for it.</p><p></p><p>I mean that is totally what I would - oh wait. That's what wizards did!</p><p></p><p></p><p></p><p>There are lots of problems with the term "wield" that you seem unaware of. For example, you do not actually ATTACK with your other weapon. You WIELD it for benefits that require that, but without needing to ever use it and so that is what causes the problem that just being able to hold the weapon avoids. Qualifying for feats that need you to wield a second weapon and wearing a shield for example at the same time. The damage of the second weapon is irrelevant, because you're taking items and feats that all add damage to your *main* weapon AND having a more defensive advantage like a shield in your other hand. For example, you could take a two handed weapon, hold a dagger and then take the two weapon fighting feats. You never use the dagger, it's an irrelevant thing but due to giving it the magic "wield" it opens up a whole lot of stuff that two-hander couldn't get.</p><p></p><p>That's why you don't let them do it.</p><p></p><p></p><p></p><p>Your version of the Thri-Kreen? Absolutely awful. </p><p></p><p>On the other hand I find the 4E one an interesting, very good and balanced addition to the game. I think they handled the multiple arms extremely well when it could have been utterly awful.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5292944, member: 78116"] So are your assertions they changed things that didn't need to be changed. Funny how it works like that isn't it? Nope. Yep. Alternatively, they can hold any weapon you want and have a free action to quickly change one weapon to the main hands that can when and if required. Allowing a total of almost 3 different weapons to be held at once and rapidly switched if the situation ever called for it. I mean that is totally what I would - oh wait. That's what wizards did! There are lots of problems with the term "wield" that you seem unaware of. For example, you do not actually ATTACK with your other weapon. You WIELD it for benefits that require that, but without needing to ever use it and so that is what causes the problem that just being able to hold the weapon avoids. Qualifying for feats that need you to wield a second weapon and wearing a shield for example at the same time. The damage of the second weapon is irrelevant, because you're taking items and feats that all add damage to your *main* weapon AND having a more defensive advantage like a shield in your other hand. For example, you could take a two handed weapon, hold a dagger and then take the two weapon fighting feats. You never use the dagger, it's an irrelevant thing but due to giving it the magic "wield" it opens up a whole lot of stuff that two-hander couldn't get. That's why you don't let them do it. Your version of the Thri-Kreen? Absolutely awful. On the other hand I find the 4E one an interesting, very good and balanced addition to the game. I think they handled the multiple arms extremely well when it could have been utterly awful. [/QUOTE]
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Community
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So, Dark Sun: It's officially out. What do you think of it?
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